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authorJustin Clarke Casey2009-04-08 17:50:57 +0000
committerJustin Clarke Casey2009-04-08 17:50:57 +0000
commitf3c7298fc5bdb35e8a293c9aee4134c8e8fe2856 (patch)
treecdcef4e023e1adf8bb4a83e5ebe81448dbf33c6b /OpenSim/Data/Tests
parent* Fix the remainder of the packets that require sessionId checks. (diff)
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* Make it possible to store creator strings in user inventory items as well as UUIDs
* All existing functionality should be unaffected. * Database schemas have not been changed.
Diffstat (limited to 'OpenSim/Data/Tests')
-rw-r--r--OpenSim/Data/Tests/BasicInventoryTest.cs2
-rw-r--r--OpenSim/Data/Tests/BasicRegionTest.cs4
2 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Data/Tests/BasicInventoryTest.cs b/OpenSim/Data/Tests/BasicInventoryTest.cs
index 65c61cd..eed6cab 100644
--- a/OpenSim/Data/Tests/BasicInventoryTest.cs
+++ b/OpenSim/Data/Tests/BasicInventoryTest.cs
@@ -271,7 +271,7 @@ namespace OpenSim.Data.Tests
271 i.ID = id; 271 i.ID = id;
272 i.Folder = parent; 272 i.Folder = parent;
273 i.Owner = owner; 273 i.Owner = owner;
274 i.Creator = owner; 274 i.CreatorId = owner.ToString();
275 i.Name = name; 275 i.Name = name;
276 i.Description = name; 276 i.Description = name;
277 i.AssetID = asset; 277 i.AssetID = asset;
diff --git a/OpenSim/Data/Tests/BasicRegionTest.cs b/OpenSim/Data/Tests/BasicRegionTest.cs
index e7ce8af..0e87c8c 100644
--- a/OpenSim/Data/Tests/BasicRegionTest.cs
+++ b/OpenSim/Data/Tests/BasicRegionTest.cs
@@ -606,7 +606,7 @@ namespace OpenSim.Data.Tests
606 UUID owner = UUID.Random(); 606 UUID owner = UUID.Random();
607 i.Owner = owner; 607 i.Owner = owner;
608 UUID creator = UUID.Random(); 608 UUID creator = UUID.Random();
609 i.Creator = creator; 609 i.CreatorId = creator.ToString();
610 string name = RandomName(); 610 string name = RandomName();
611 i.Name = name; 611 i.Name = name;
612 i.Description = name; 612 i.Description = name;
@@ -982,7 +982,7 @@ namespace OpenSim.Data.Tests
982 i.ID = id; 982 i.ID = id;
983 i.Folder = parent; 983 i.Folder = parent;
984 i.Owner = owner; 984 i.Owner = owner;
985 i.Creator = owner; 985 i.CreatorId = owner.ToString();
986 i.Name = name; 986 i.Name = name;
987 i.Description = name; 987 i.Description = name;
988 i.AssetID = asset; 988 i.AssetID = asset;