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author | Oren Hurvitz | 2012-12-25 10:47:45 +0200 |
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committer | Justin Clark-Casey (justincc) | 2013-01-02 23:16:24 +0000 |
commit | 1a6694b26487e4b9bd33e1c6c4415fb7d36f0d1d (patch) | |
tree | 1f8357faff5890d6aae27277b57a6adfbbecf2db /OpenSim/Data/Tests | |
parent | Fixed: the AvatarEnteringNewParcel event wasn't triggered in some cases (diff) | |
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Fixed several problems with the Sun: some settings didn't work, or were inconsistently used. - The sun position is always calculated by combining the sun settings in the Region and Estate. This fixes the problem that 'UseEstateSun' didn't work. - To remove ambiguity, the EstateToolsSunUpdate event no longer accepts the sun's position as parameters. That's because the position is always calculated from the Region and Estate settings. - Use only the 'FixedSun' flag to determine whether the sun is fixed; not the 'UseGlobalTime' flag. - Don't change the region's 'SunPosition' field according to the sun's position: this field is used only to set the position when using a FixedSun. (The 'SunVector' field does get updated according to the sun's position in the sky)
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