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author | Justin Clark-Casey (justincc) | 2010-04-23 18:56:50 +0100 |
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committer | Justin Clark-Casey (justincc) | 2010-04-23 18:56:50 +0100 |
commit | e84cc2f9db9e03a45f9fa315cf598dd5ef83b7ef (patch) | |
tree | 4c07c2f614640afd4dfc3a1bf2594ad369837908 /OpenSim/Data/SQLiteNG/SQLiteGenericTableHandler.cs | |
parent | Duplicate OpenSim.Data.SQLite into OpenSim.Data.SQLiteNG. SQLiteNG will shor... (diff) | |
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Change SQLiteNG to work with mono 2.6 and above using the Mono.Data.Sqlite.dll
Include the library so that Windows builds correctly
It appears that Windows is okay with either SQLite or SQLiteNG
Incorporate the latest fixes made by Diva to OpenSim.Data.SQLite
Diffstat (limited to 'OpenSim/Data/SQLiteNG/SQLiteGenericTableHandler.cs')
-rw-r--r-- | OpenSim/Data/SQLiteNG/SQLiteGenericTableHandler.cs | 18 |
1 files changed, 10 insertions, 8 deletions
diff --git a/OpenSim/Data/SQLiteNG/SQLiteGenericTableHandler.cs b/OpenSim/Data/SQLiteNG/SQLiteGenericTableHandler.cs index b39bb19..3c70aef 100644 --- a/OpenSim/Data/SQLiteNG/SQLiteGenericTableHandler.cs +++ b/OpenSim/Data/SQLiteNG/SQLiteGenericTableHandler.cs | |||
@@ -30,7 +30,7 @@ using System.Collections.Generic; | |||
30 | using System.Data; | 30 | using System.Data; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using log4net; | 32 | using log4net; |
33 | using Mono.Data.SqliteClient; | 33 | using Mono.Data.Sqlite; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Region.Framework.Interfaces; | 36 | using OpenSim.Region.Framework.Interfaces; |
@@ -59,19 +59,21 @@ namespace OpenSim.Data.SQLite | |||
59 | if (!m_initialized) | 59 | if (!m_initialized) |
60 | { | 60 | { |
61 | m_Connection = new SqliteConnection(connectionString); | 61 | m_Connection = new SqliteConnection(connectionString); |
62 | Console.WriteLine(string.Format("OPENING CONNECTION FOR {0} USING {1}", storeName, connectionString)); | ||
62 | m_Connection.Open(); | 63 | m_Connection.Open(); |
63 | 64 | ||
64 | if (storeName != String.Empty) | 65 | if (storeName != String.Empty) |
65 | { | 66 | { |
66 | Assembly assem = GetType().Assembly; | 67 | Assembly assem = GetType().Assembly; |
67 | SqliteConnection newConnection = | 68 | //SqliteConnection newConnection = |
68 | (SqliteConnection)((ICloneable)m_Connection).Clone(); | 69 | // (SqliteConnection)((ICloneable)m_Connection).Clone(); |
69 | newConnection.Open(); | 70 | //newConnection.Open(); |
70 | 71 | ||
71 | Migration m = new Migration(newConnection, assem, storeName); | 72 | //Migration m = new Migration(newConnection, assem, storeName); |
73 | Migration m = new Migration(m_Connection, assem, storeName); | ||
72 | m.Update(); | 74 | m.Update(); |
73 | newConnection.Close(); | 75 | //newConnection.Close(); |
74 | newConnection.Dispose(); | 76 | //newConnection.Dispose(); |
75 | } | 77 | } |
76 | 78 | ||
77 | m_initialized = true; | 79 | m_initialized = true; |
@@ -197,7 +199,7 @@ namespace OpenSim.Data.SQLite | |||
197 | result.Add(row); | 199 | result.Add(row); |
198 | } | 200 | } |
199 | 201 | ||
200 | CloseCommand(cmd); | 202 | //CloseCommand(cmd); |
201 | 203 | ||
202 | return result.ToArray(); | 204 | return result.ToArray(); |
203 | } | 205 | } |