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author | John Hurliman | 2010-09-16 17:30:46 -0700 |
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committer | John Hurliman | 2010-09-16 17:30:46 -0700 |
commit | 860b2a502f797e5822c6705d4639f370f3ac5861 (patch) | |
tree | 5a74ddbd626142e27f6c3439ea267b8ea348ce9c /OpenSim/Data/SQLiteLegacy | |
parent | Add the modules include line back that i dropped by mistake (diff) | |
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Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
Diffstat (limited to 'OpenSim/Data/SQLiteLegacy')
-rw-r--r-- | OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs b/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs index 2dde926..ce18a42 100644 --- a/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs +++ b/OpenSim/Data/SQLiteLegacy/SQLiteSimulationData.cs | |||
@@ -335,7 +335,7 @@ namespace OpenSim.Data.SQLiteLegacy | |||
335 | 335 | ||
336 | lock (ds) | 336 | lock (ds) |
337 | { | 337 | { |
338 | foreach (SceneObjectPart prim in obj.Children.Values) | 338 | foreach (SceneObjectPart prim in obj.Parts) |
339 | { | 339 | { |
340 | // m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); | 340 | // m_log.Info("[REGION DB]: Adding obj: " + obj.UUID + " to region: " + regionUUID); |
341 | addPrim(prim, obj.UUID, regionUUID); | 341 | addPrim(prim, obj.UUID, regionUUID); |