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author | Justin Clarke Casey | 2009-04-29 18:11:41 +0000 |
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committer | Justin Clarke Casey | 2009-04-29 18:11:41 +0000 |
commit | c320dca2db5c841976f5a36dab47cd3a8250c825 (patch) | |
tree | 4f52a315e0b3737aecd84cfc4f9a402fe9804a99 /OpenSim/Data/SQLite | |
parent | * Make scene.oar the default oar target rather than scene.oar.tar.gz, in an a... (diff) | |
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* minor: remove some mono compiler warnings
Diffstat (limited to 'OpenSim/Data/SQLite')
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteUserData.cs | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteUserData.cs b/OpenSim/Data/SQLite/SQLiteUserData.cs index 9485340..ac069ea 100644 --- a/OpenSim/Data/SQLite/SQLiteUserData.cs +++ b/OpenSim/Data/SQLite/SQLiteUserData.cs | |||
@@ -61,7 +61,6 @@ namespace OpenSim.Data.SQLite | |||
61 | private const string AvatarPickerAndSQL = "select * from users where username like :username and surname like :surname"; | 61 | private const string AvatarPickerAndSQL = "select * from users where username like :username and surname like :surname"; |
62 | private const string AvatarPickerOrSQL = "select * from users where username like :username or surname like :surname"; | 62 | private const string AvatarPickerOrSQL = "select * from users where username like :username or surname like :surname"; |
63 | 63 | ||
64 | private Dictionary<UUID, AvatarAppearance> aplist = new Dictionary<UUID, AvatarAppearance>(); | ||
65 | private DataSet ds; | 64 | private DataSet ds; |
66 | private SqliteDataAdapter da; | 65 | private SqliteDataAdapter da; |
67 | private SqliteDataAdapter daf; | 66 | private SqliteDataAdapter daf; |
@@ -162,7 +161,6 @@ namespace OpenSim.Data.SQLite | |||
162 | daa.Dispose(); | 161 | daa.Dispose(); |
163 | daa = null; | 162 | daa = null; |
164 | } | 163 | } |
165 | aplist = null; | ||
166 | } | 164 | } |
167 | 165 | ||
168 | /// <summary> | 166 | /// <summary> |
@@ -659,7 +657,6 @@ namespace OpenSim.Data.SQLite | |||
659 | AvatarAppearance aa = new AvatarAppearance(user); | 657 | AvatarAppearance aa = new AvatarAppearance(user); |
660 | //try { | 658 | //try { |
661 | aa.Owner = user; | 659 | aa.Owner = user; |
662 | //aplist[user] = appearance; | ||
663 | 660 | ||
664 | DataTable aap = ds.Tables["avatarappearance"]; | 661 | DataTable aap = ds.Tables["avatarappearance"]; |
665 | lock (ds) | 662 | lock (ds) |
@@ -726,7 +723,6 @@ namespace OpenSim.Data.SQLite | |||
726 | } | 723 | } |
727 | } | 724 | } |
728 | 725 | ||
729 | // aa = aplist[user]; | ||
730 | // m_log.Info("[APPEARANCE] Found appearance for " + user.ToString() + aa.ToString()); | 726 | // m_log.Info("[APPEARANCE] Found appearance for " + user.ToString() + aa.ToString()); |
731 | // } catch (KeyNotFoundException) { | 727 | // } catch (KeyNotFoundException) { |
732 | // m_log.InfoFormat("[APPEARANCE] No appearance found for {0}", user.ToString()); | 728 | // m_log.InfoFormat("[APPEARANCE] No appearance found for {0}", user.ToString()); |
@@ -742,7 +738,6 @@ namespace OpenSim.Data.SQLite | |||
742 | override public void UpdateUserAppearance(UUID user, AvatarAppearance appearance) | 738 | override public void UpdateUserAppearance(UUID user, AvatarAppearance appearance) |
743 | { | 739 | { |
744 | appearance.Owner = user; | 740 | appearance.Owner = user; |
745 | //aplist[user] = appearance; | ||
746 | DataTable aap = ds.Tables["avatarappearance"]; | 741 | DataTable aap = ds.Tables["avatarappearance"]; |
747 | lock (ds) | 742 | lock (ds) |
748 | { | 743 | { |