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authorDan Lake2012-02-02 17:44:11 -0800
committerDan Lake2012-02-02 17:44:11 -0800
commit3257dbe76dff0a1e5842cafc75e4c2d09278deab (patch)
tree7f7d1a58ca910d8acefbd3bee0c3d096a59d8a43 /OpenSim/Data/SQLite
parentObjectAddedToScene event should be fired when duplicating objects (diff)
parentMerge branch 'master' of melanie@opensimulator.org:/var/git/opensim (diff)
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Merge branch 'master' of ssh://opensimulator.org/var/git/opensim
Diffstat (limited to 'OpenSim/Data/SQLite')
-rw-r--r--OpenSim/Data/SQLite/SQLiteSimulationData.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteSimulationData.cs b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
index 5618772..2d06f82 100644
--- a/OpenSim/Data/SQLite/SQLiteSimulationData.cs
+++ b/OpenSim/Data/SQLite/SQLiteSimulationData.cs
@@ -759,7 +759,7 @@ namespace OpenSim.Data.SQLite
759 landaccesslist.Rows.Remove(rowsToDelete[iter]); 759 landaccesslist.Rows.Remove(rowsToDelete[iter]);
760 } 760 }
761 rowsToDelete.Clear(); 761 rowsToDelete.Clear();
762 foreach (ParcelManager.ParcelAccessEntry entry in parcel.LandData.ParcelAccessList) 762 foreach (LandAccessEntry entry in parcel.LandData.ParcelAccessList)
763 { 763 {
764 DataRow newAccessRow = landaccesslist.NewRow(); 764 DataRow newAccessRow = landaccesslist.NewRow();
765 fillLandAccessRow(newAccessRow, entry, parcel.LandData.GlobalID); 765 fillLandAccessRow(newAccessRow, entry, parcel.LandData.GlobalID);
@@ -1456,7 +1456,7 @@ namespace OpenSim.Data.SQLite
1456 newData.UserLocation = Vector3.Zero; 1456 newData.UserLocation = Vector3.Zero;
1457 newData.UserLookAt = Vector3.Zero; 1457 newData.UserLookAt = Vector3.Zero;
1458 } 1458 }
1459 newData.ParcelAccessList = new List<ParcelManager.ParcelAccessEntry>(); 1459 newData.ParcelAccessList = new List<LandAccessEntry>();
1460 UUID authBuyerID = UUID.Zero; 1460 UUID authBuyerID = UUID.Zero;
1461 1461
1462 UUID.TryParse((string)row["AuthbuyerID"], out authBuyerID); 1462 UUID.TryParse((string)row["AuthbuyerID"], out authBuyerID);
@@ -1519,12 +1519,12 @@ namespace OpenSim.Data.SQLite
1519 /// </summary> 1519 /// </summary>
1520 /// <param name="row"></param> 1520 /// <param name="row"></param>
1521 /// <returns></returns> 1521 /// <returns></returns>
1522 private static ParcelManager.ParcelAccessEntry buildLandAccessData(DataRow row) 1522 private static LandAccessEntry buildLandAccessData(DataRow row)
1523 { 1523 {
1524 ParcelManager.ParcelAccessEntry entry = new ParcelManager.ParcelAccessEntry(); 1524 LandAccessEntry entry = new LandAccessEntry();
1525 entry.AgentID = new UUID((string) row["AccessUUID"]); 1525 entry.AgentID = new UUID((string) row["AccessUUID"]);
1526 entry.Flags = (AccessList) row["Flags"]; 1526 entry.Flags = (AccessList) row["Flags"];
1527 entry.Time = new DateTime(); 1527 entry.Expires = 0;
1528 return entry; 1528 return entry;
1529 } 1529 }
1530 1530
@@ -1787,7 +1787,7 @@ namespace OpenSim.Data.SQLite
1787 /// <param name="row"></param> 1787 /// <param name="row"></param>
1788 /// <param name="entry"></param> 1788 /// <param name="entry"></param>
1789 /// <param name="parcelID"></param> 1789 /// <param name="parcelID"></param>
1790 private static void fillLandAccessRow(DataRow row, ParcelManager.ParcelAccessEntry entry, UUID parcelID) 1790 private static void fillLandAccessRow(DataRow row, LandAccessEntry entry, UUID parcelID)
1791 { 1791 {
1792 row["LandUUID"] = parcelID.ToString(); 1792 row["LandUUID"] = parcelID.ToString();
1793 row["AccessUUID"] = entry.AgentID.ToString(); 1793 row["AccessUUID"] = entry.AgentID.ToString();