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author | Charles Krinke | 2008-06-27 02:15:57 +0000 |
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committer | Charles Krinke | 2008-06-27 02:15:57 +0000 |
commit | ca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03 (patch) | |
tree | 97f8cce96ea2e98b96b36e523c59361bf00f63b8 /OpenSim/Data/SQLite | |
parent | Mantis#1610. Thank you, Melanie for a patch that: (diff) | |
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Mantis#1591. Thank you graciously, Sempuki for a patch that:
Currently module loading is done ad-hoc. I propose creating a simple
loader class that leverages Mono.Addins (and perhaps the new .NET
addins when they become available in mono). Attached is a basic
patch for review that compiles into HEAD, but doesn't yet replace
any existing ad-hoc loaders.
Diffstat (limited to 'OpenSim/Data/SQLite')
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteAssetData.cs | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs index f560b9e..018501f 100644 --- a/OpenSim/Data/SQLite/SQLiteAssetData.cs +++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs | |||
@@ -56,6 +56,8 @@ namespace OpenSim.Data.SQLite | |||
56 | 56 | ||
57 | private SqliteConnection m_conn; | 57 | private SqliteConnection m_conn; |
58 | 58 | ||
59 | override public void Dispose() { } | ||
60 | |||
59 | /// <summary> | 61 | /// <summary> |
60 | /// <list type="bullet"> | 62 | /// <list type="bullet"> |
61 | /// <item>Initialises AssetData interface</item> | 63 | /// <item>Initialises AssetData interface</item> |