diff options
author | Sean Dague | 2008-09-12 18:13:43 +0000 |
---|---|---|
committer | Sean Dague | 2008-09-12 18:13:43 +0000 |
commit | 9349cf314963a2b74727b86e37b41642c7212d6d (patch) | |
tree | e52240f71b1bce3531649ce1629e1b62219f6827 /OpenSim/Data/SQLite/Tests | |
parent | change order in prebuild.xml so this works in nant on a clean (diff) | |
download | opensim-SC_OLD-9349cf314963a2b74727b86e37b41642c7212d6d.zip opensim-SC_OLD-9349cf314963a2b74727b86e37b41642c7212d6d.tar.gz opensim-SC_OLD-9349cf314963a2b74727b86e37b41642c7212d6d.tar.bz2 opensim-SC_OLD-9349cf314963a2b74727b86e37b41642c7212d6d.tar.xz |
move the actual [Test] methods for databases to OpenSim.Data.Tests
classes. This did mean loosing 1 unit test that was actually testing
an sqlite function directly instead of the interface.
Diffstat (limited to 'OpenSim/Data/SQLite/Tests')
-rw-r--r-- | OpenSim/Data/SQLite/Tests/SQLiteAssetTest.cs | 63 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/Tests/SQLiteRegionTest.cs | 95 | ||||
-rw-r--r-- | OpenSim/Data/SQLite/Tests/SQLiteUserTest.cs | 18 |
3 files changed, 9 insertions, 167 deletions
diff --git a/OpenSim/Data/SQLite/Tests/SQLiteAssetTest.cs b/OpenSim/Data/SQLite/Tests/SQLiteAssetTest.cs index b88e29a..b399543 100644 --- a/OpenSim/Data/SQLite/Tests/SQLiteAssetTest.cs +++ b/OpenSim/Data/SQLite/Tests/SQLiteAssetTest.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using NUnit.Framework; | 30 | using NUnit.Framework; |
31 | using NUnit.Framework.SyntaxHelpers; | 31 | using NUnit.Framework.SyntaxHelpers; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Data.Tests; | ||
33 | using OpenSim.Data.SQLite; | 34 | using OpenSim.Data.SQLite; |
34 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
@@ -37,26 +38,19 @@ using OpenMetaverse; | |||
37 | namespace OpenSim.Data.SQLite.Tests | 38 | namespace OpenSim.Data.SQLite.Tests |
38 | { | 39 | { |
39 | [TestFixture] | 40 | [TestFixture] |
40 | public class SQLiteAssetTest | 41 | public class SQLiteAssetTest : BasicAssetTest |
41 | { | 42 | { |
42 | public string file = "assettest.db"; | 43 | public string file = "assettest.db"; |
43 | public string connect; | 44 | public string connect; |
44 | public SQLiteAssetData db; | ||
45 | public UUID uuid1; | ||
46 | public UUID uuid2; | ||
47 | public UUID uuid3; | ||
48 | |||
49 | 45 | ||
50 | [TestFixtureSetUp] | 46 | [TestFixtureSetUp] |
51 | public void Init() | 47 | public void Init() |
52 | { | 48 | { |
49 | SuperInit(); | ||
53 | System.Console.WriteLine("SQLiteAssetTest"); | 50 | System.Console.WriteLine("SQLiteAssetTest"); |
54 | connect = "URI=file:" + file + ",version=3"; | 51 | connect = "URI=file:" + file + ",version=3"; |
55 | db = new SQLiteAssetData(); | 52 | db = new SQLiteAssetData(); |
56 | db.Initialise(connect); | 53 | db.Initialise(connect); |
57 | uuid1 = UUID.Random(); | ||
58 | uuid2 = UUID.Random(); | ||
59 | uuid3 = UUID.Random(); | ||
60 | } | 54 | } |
61 | 55 | ||
62 | [TestFixtureTearDown] | 56 | [TestFixtureTearDown] |
@@ -64,56 +58,5 @@ namespace OpenSim.Data.SQLite.Tests | |||
64 | { | 58 | { |
65 | System.IO.File.Delete(file); | 59 | System.IO.File.Delete(file); |
66 | } | 60 | } |
67 | |||
68 | [Test] | ||
69 | public void T001_LoadEmpty() | ||
70 | { | ||
71 | Assert.That(db.ExistsAsset(uuid1), Is.False); | ||
72 | Assert.That(db.ExistsAsset(uuid2), Is.False); | ||
73 | Assert.That(db.ExistsAsset(uuid3), Is.False); | ||
74 | } | ||
75 | |||
76 | [Test] | ||
77 | public void T010_StoreSimpleAsset() | ||
78 | { | ||
79 | AssetBase a1 = new AssetBase(uuid1, "asset one"); | ||
80 | AssetBase a2 = new AssetBase(uuid2, "asset two"); | ||
81 | AssetBase a3 = new AssetBase(uuid3, "asset three"); | ||
82 | db.CreateAsset(a1); | ||
83 | db.CreateAsset(a2); | ||
84 | db.CreateAsset(a3); | ||
85 | |||
86 | AssetBase a1a = db.FetchAsset(uuid1); | ||
87 | Assert.That(a1.ID.ToString(), Text.Matches(a1a.ID.ToString())); | ||
88 | Assert.That(a1.Name, Text.Matches(a1a.Name)); | ||
89 | |||
90 | AssetBase a2a = db.FetchAsset(uuid2); | ||
91 | Assert.That(a2.ID.ToString(), Text.Matches(a2a.ID.ToString())); | ||
92 | Assert.That(a2.Name, Text.Matches(a2a.Name)); | ||
93 | |||
94 | AssetBase a3a = db.FetchAsset(uuid3); | ||
95 | Assert.That(a3.ID.ToString(), Text.Matches(a3a.ID.ToString())); | ||
96 | Assert.That(a3.Name, Text.Matches(a3a.Name)); | ||
97 | } | ||
98 | |||
99 | [Test] | ||
100 | public void T011_ExistsSimpleAsset() | ||
101 | { | ||
102 | Assert.That(db.ExistsAsset(uuid1), Is.True); | ||
103 | Assert.That(db.ExistsAsset(uuid2), Is.True); | ||
104 | Assert.That(db.ExistsAsset(uuid3), Is.True); | ||
105 | } | ||
106 | |||
107 | // this has questionable use, but it is in the interface at the moment. | ||
108 | [Test] | ||
109 | public void T012_DeleteAsset() | ||
110 | { | ||
111 | db.DeleteAsset(uuid1); | ||
112 | db.DeleteAsset(uuid2); | ||
113 | db.DeleteAsset(uuid3); | ||
114 | Assert.That(db.ExistsAsset(uuid1), Is.False); | ||
115 | Assert.That(db.ExistsAsset(uuid2), Is.False); | ||
116 | Assert.That(db.ExistsAsset(uuid3), Is.False); | ||
117 | } | ||
118 | } | 61 | } |
119 | } \ No newline at end of file | 62 | } \ No newline at end of file |
diff --git a/OpenSim/Data/SQLite/Tests/SQLiteRegionTest.cs b/OpenSim/Data/SQLite/Tests/SQLiteRegionTest.cs index 2e93fd6..94b5bf1 100644 --- a/OpenSim/Data/SQLite/Tests/SQLiteRegionTest.cs +++ b/OpenSim/Data/SQLite/Tests/SQLiteRegionTest.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using NUnit.Framework; | 30 | using NUnit.Framework; |
31 | using NUnit.Framework.SyntaxHelpers; | 31 | using NUnit.Framework.SyntaxHelpers; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Data.Tests; | ||
33 | using OpenSim.Data.SQLite; | 34 | using OpenSim.Data.SQLite; |
34 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
@@ -37,16 +38,15 @@ using OpenMetaverse; | |||
37 | namespace OpenSim.Data.SQLite.Tests | 38 | namespace OpenSim.Data.SQLite.Tests |
38 | { | 39 | { |
39 | [TestFixture] | 40 | [TestFixture] |
40 | public class SQLiteRegionTest | 41 | public class SQLiteRegionTest : BasicRegionTest |
41 | { | 42 | { |
42 | public string file = "regiontest.db"; | 43 | public string file = "regiontest.db"; |
43 | public string connect; | 44 | public string connect; |
44 | public SQLiteRegionData db; | ||
45 | public UUID region = UUID.Zero; | ||
46 | 45 | ||
47 | [TestFixtureSetUp] | 46 | [TestFixtureSetUp] |
48 | public void Init() | 47 | public void Init() |
49 | { | 48 | { |
49 | SuperInit(); | ||
50 | connect = "URI=file:" + file + ",version=3"; | 50 | connect = "URI=file:" + file + ",version=3"; |
51 | db = new SQLiteRegionData(); | 51 | db = new SQLiteRegionData(); |
52 | db.Initialise(connect); | 52 | db.Initialise(connect); |
@@ -57,94 +57,5 @@ namespace OpenSim.Data.SQLite.Tests | |||
57 | { | 57 | { |
58 | System.IO.File.Delete(file); | 58 | System.IO.File.Delete(file); |
59 | } | 59 | } |
60 | |||
61 | [Test] | ||
62 | public void T001_LoadEmpty() | ||
63 | { | ||
64 | List<SceneObjectGroup> objs = db.LoadObjects(region); | ||
65 | Assert.AreEqual(0, objs.Count); | ||
66 | } | ||
67 | |||
68 | // SOG round trips | ||
69 | // * store objects, make sure they save | ||
70 | // * update | ||
71 | |||
72 | [Test] | ||
73 | public void T010_StoreSimpleObject() | ||
74 | { | ||
75 | SceneObjectGroup sog = NewSOG("object1"); | ||
76 | SceneObjectGroup sog2 = NewSOG("object2"); | ||
77 | |||
78 | db.StoreObject(sog, region); | ||
79 | db.StoreObject(sog2, region); | ||
80 | |||
81 | // This tests the ADO.NET driver | ||
82 | List<SceneObjectGroup> objs = db.LoadObjects(region); | ||
83 | Assert.AreEqual(2, objs.Count); | ||
84 | |||
85 | // This confirms things actually went to disk | ||
86 | db = new SQLiteRegionData(); | ||
87 | db.Initialise(connect); | ||
88 | |||
89 | List<SceneObjectGroup> objs2 = db.LoadObjects(region); | ||
90 | Assert.AreEqual(2, objs2.Count); | ||
91 | } | ||
92 | |||
93 | [Test] | ||
94 | public void T011_ObjectNames() | ||
95 | { | ||
96 | List<SceneObjectGroup> objs = db.LoadObjects(region); | ||
97 | foreach (SceneObjectGroup sog in objs) | ||
98 | { | ||
99 | SceneObjectPart p = sog.RootPart; | ||
100 | Assert.That("", Text.DoesNotMatch(p.Name)); | ||
101 | Assert.That(p.Name, Text.Matches(p.Description)); | ||
102 | } | ||
103 | } | ||
104 | |||
105 | [Test] | ||
106 | public void T012_UpdateObject() | ||
107 | { | ||
108 | string text = "object1 text"; | ||
109 | SceneObjectGroup sog = FindSOG("object1", region); | ||
110 | sog.RootPart.Text = text; | ||
111 | db.StoreObject(sog, region); | ||
112 | |||
113 | sog = FindSOG("object1", region); | ||
114 | Assert.That(text, Text.Matches(sog.RootPart.Text)); | ||
115 | } | ||
116 | |||
117 | // Extra private methods | ||
118 | |||
119 | private SceneObjectGroup FindSOG(string name, UUID r) | ||
120 | { | ||
121 | List<SceneObjectGroup> objs = db.LoadObjects(r); | ||
122 | foreach (SceneObjectGroup sog in objs) | ||
123 | { | ||
124 | SceneObjectPart p = sog.RootPart; | ||
125 | if (p.Name == name) { | ||
126 | return sog; | ||
127 | } | ||
128 | } | ||
129 | return null; | ||
130 | } | ||
131 | |||
132 | private SceneObjectGroup NewSOG(string name) | ||
133 | { | ||
134 | SceneObjectGroup sog = new SceneObjectGroup(); | ||
135 | SceneObjectPart sop = new SceneObjectPart(); | ||
136 | sop.LocalId = 1; | ||
137 | sop.Name = name; | ||
138 | sop.Description = name; | ||
139 | sop.Text = ""; | ||
140 | sop.SitName = ""; | ||
141 | sop.TouchName = ""; | ||
142 | sop.UUID = UUID.Random(); | ||
143 | sop.Shape = PrimitiveBaseShape.Default; | ||
144 | sog.AddPart(sop); | ||
145 | sog.RootPart = sop; | ||
146 | return sog; | ||
147 | } | ||
148 | |||
149 | } | 60 | } |
150 | } \ No newline at end of file | 61 | } \ No newline at end of file |
diff --git a/OpenSim/Data/SQLite/Tests/SQLiteUserTest.cs b/OpenSim/Data/SQLite/Tests/SQLiteUserTest.cs index d00a177..d4aaf99 100644 --- a/OpenSim/Data/SQLite/Tests/SQLiteUserTest.cs +++ b/OpenSim/Data/SQLite/Tests/SQLiteUserTest.cs | |||
@@ -30,6 +30,7 @@ using System.Collections.Generic; | |||
30 | using NUnit.Framework; | 30 | using NUnit.Framework; |
31 | using NUnit.Framework.SyntaxHelpers; | 31 | using NUnit.Framework.SyntaxHelpers; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Data.Tests; | ||
33 | using OpenSim.Data.SQLite; | 34 | using OpenSim.Data.SQLite; |
34 | using OpenSim.Region.Environment.Scenes; | 35 | using OpenSim.Region.Environment.Scenes; |
35 | using OpenMetaverse; | 36 | using OpenMetaverse; |
@@ -37,25 +38,18 @@ using OpenMetaverse; | |||
37 | namespace OpenSim.Data.SQLite.Tests | 38 | namespace OpenSim.Data.SQLite.Tests |
38 | { | 39 | { |
39 | [TestFixture] | 40 | [TestFixture] |
40 | public class SQLiteUserTest | 41 | public class SQLiteUserTest : BasicUserTest |
41 | { | 42 | { |
42 | public string file = "usertest.db"; | 43 | public string file = "usertest.db"; |
43 | public string connect; | 44 | public string connect; |
44 | public SQLiteUserData db; | ||
45 | public UUID uuid1; | ||
46 | public UUID uuid2; | ||
47 | public UUID uuid3; | ||
48 | |||
49 | 45 | ||
50 | [TestFixtureSetUp] | 46 | [TestFixtureSetUp] |
51 | public void Init() | 47 | public void Init() |
52 | { | 48 | { |
49 | SuperInit(); | ||
53 | connect = "URI=file:" + file + ",version=3"; | 50 | connect = "URI=file:" + file + ",version=3"; |
54 | db = new SQLiteUserData(); | 51 | db = new SQLiteUserData(); |
55 | db.Initialise(connect); | 52 | db.Initialise(connect); |
56 | uuid1 = UUID.Random(); | ||
57 | uuid2 = UUID.Random(); | ||
58 | uuid3 = UUID.Random(); | ||
59 | } | 53 | } |
60 | 54 | ||
61 | [TestFixtureTearDown] | 55 | [TestFixtureTearDown] |
@@ -63,11 +57,5 @@ namespace OpenSim.Data.SQLite.Tests | |||
63 | { | 57 | { |
64 | System.IO.File.Delete(file); | 58 | System.IO.File.Delete(file); |
65 | } | 59 | } |
66 | |||
67 | [Test] | ||
68 | public void T001_LoadEmpty() | ||
69 | { | ||
70 | Assert.That(db.GetUserByUUID(uuid1), Is.Null); | ||
71 | } | ||
72 | } | 60 | } |
73 | } \ No newline at end of file | 61 | } \ No newline at end of file |