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author | Michael Cerquoni | 2014-07-17 09:37:24 -0400 |
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committer | Michael Cerquoni | 2014-07-17 09:37:24 -0400 |
commit | e455374a4bbe8d65c81c2ed347f86db48c8d08c8 (patch) | |
tree | 267a65dd7e583f74b7013c06415f6eb6b9419763 /OpenSim/Data/SQLite/SQLiteInventoryStore.cs | |
parent | Change default script stop method to co-op instead of abort. (diff) | |
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fix all instances of "non-existant" to "non-existent" (spelling mistakes) thanks Ai Austin for pointing this out.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/SQLite/SQLiteInventoryStore.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs index ccbd154..7d493ca 100644 --- a/OpenSim/Data/SQLite/SQLiteInventoryStore.cs +++ b/OpenSim/Data/SQLite/SQLiteInventoryStore.cs | |||
@@ -239,7 +239,7 @@ namespace OpenSim.Data.SQLite | |||
239 | if (inventoryRow == null) | 239 | if (inventoryRow == null) |
240 | { | 240 | { |
241 | if (! add) | 241 | if (! add) |
242 | m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existant inventory folder: {0}", folder.ID); | 242 | m_log.ErrorFormat("Interface Misuse: Attempting to Update non-existent inventory folder: {0}", folder.ID); |
243 | 243 | ||
244 | inventoryRow = inventoryFolderTable.NewRow(); | 244 | inventoryRow = inventoryFolderTable.NewRow(); |
245 | fillFolderRow(inventoryRow, folder); | 245 | fillFolderRow(inventoryRow, folder); |
@@ -298,7 +298,7 @@ namespace OpenSim.Data.SQLite | |||
298 | if (inventoryRow == null) | 298 | if (inventoryRow == null) |
299 | { | 299 | { |
300 | if (!add) | 300 | if (!add) |
301 | m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Update non-existant inventory item: {0}", item.ID); | 301 | m_log.ErrorFormat("[INVENTORY DB]: Interface Misuse: Attempting to Update non-existent inventory item: {0}", item.ID); |
302 | 302 | ||
303 | inventoryRow = inventoryItemTable.NewRow(); | 303 | inventoryRow = inventoryItemTable.NewRow(); |
304 | fillItemRow(inventoryRow, item); | 304 | fillItemRow(inventoryRow, item); |