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authorJustin Clark-Casey (justincc)2010-04-30 17:45:00 +0100
committerJustin Clark-Casey (justincc)2010-04-30 19:28:28 +0100
commit56fe4c24b8c67ec3b6a5a897c35ab19507bd1077 (patch)
tree8feccd68058c70da1b96d8b6e804aa4afa6dc723 /OpenSim/Data/SQLite/SQLiteFramework.cs
parentadd Mono.Data.Sqlite.dll (diff)
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rename SQLiteNG to SQLite and SQLite to SQLiteLegacy this seems the least evil way forward since mono 2.6 and later will see increasing usage, and this only works with what was
SQLiteNG MAC USERS WILL NEED TO CHANGE REFERENCES TO "OpenSim.Data.SQLite.dll" to "OpenSim.Data.SQLiteLegacy.dll" in OpenSim.ini and config-include/StandaloneCommon.ini (if using standalone) See the OpenSim.ini.example and StandaloneCommon.ini.example files for more details This commit also temporarily changes unsigned ParentEstateID values in the OpenSim.Data.Tests to signed temporarily, since the new plugin enforces creation of signed fields in the database (which is what the SQL actually specifies). And change data columns in sqlite is a pita.
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/SQLite/SQLiteFramework.cs29
1 files changed, 28 insertions, 1 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteFramework.cs b/OpenSim/Data/SQLite/SQLiteFramework.cs
index 12b2750..79eaab3 100644
--- a/OpenSim/Data/SQLite/SQLiteFramework.cs
+++ b/OpenSim/Data/SQLite/SQLiteFramework.cs
@@ -31,7 +31,7 @@ using System.Collections.Generic;
31using System.Data; 31using System.Data;
32using OpenMetaverse; 32using OpenMetaverse;
33using OpenSim.Framework; 33using OpenSim.Framework;
34using Mono.Data.SqliteClient; 34using Mono.Data.Sqlite;
35 35
36namespace OpenSim.Data.SQLite 36namespace OpenSim.Data.SQLite
37{ 37{
@@ -57,7 +57,19 @@ namespace OpenSim.Data.SQLite
57 { 57 {
58 lock (m_Connection) 58 lock (m_Connection)
59 { 59 {
60<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteFramework.cs
60 cmd.Connection = m_Connection; 61 cmd.Connection = m_Connection;
62=======
63/*
64 SqliteConnection newConnection =
65 (SqliteConnection)((ICloneable)connection).Clone();
66 newConnection.Open();
67
68 cmd.Connection = newConnection;
69*/
70 cmd.Connection = connection;
71 //Console.WriteLine("XXX " + cmd.CommandText);
72>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteFramework.cs
61 73
62 return cmd.ExecuteNonQuery(); 74 return cmd.ExecuteNonQuery();
63 } 75 }
@@ -65,12 +77,27 @@ namespace OpenSim.Data.SQLite
65 77
66 protected IDataReader ExecuteReader(SqliteCommand cmd) 78 protected IDataReader ExecuteReader(SqliteCommand cmd)
67 { 79 {
80<<<<<<< HEAD:OpenSim/Data/SQLite/SQLiteFramework.cs
68 SqliteConnection newConnection = 81 SqliteConnection newConnection =
69 (SqliteConnection)((ICloneable)m_Connection).Clone(); 82 (SqliteConnection)((ICloneable)m_Connection).Clone();
70 newConnection.Open(); 83 newConnection.Open();
71 84
72 cmd.Connection = newConnection; 85 cmd.Connection = newConnection;
73 return cmd.ExecuteReader(); 86 return cmd.ExecuteReader();
87=======
88 lock (connection)
89 {
90 //SqliteConnection newConnection =
91 // (SqliteConnection)((ICloneable)connection).Clone();
92 //newConnection.Open();
93
94 //cmd.Connection = newConnection;
95 cmd.Connection = connection;
96 //Console.WriteLine("XXX " + cmd.CommandText);
97
98 return cmd.ExecuteReader();
99 }
100>>>>>>> cc67de5... rename SQLiteNG to SQLite and SQLite to SQLiteLegacy:OpenSim/Data/SQLite/SQLiteFramework.cs
74 } 101 }
75 102
76 protected void CloseReaderCommand(SqliteCommand cmd) 103 protected void CloseReaderCommand(SqliteCommand cmd)