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authorJohn Hurliman2010-02-22 13:27:17 -0800
committerJohn Hurliman2010-02-22 13:27:17 -0800
commit7665aad002ef066fc31fa9497225d2668641c769 (patch)
treece2ad89f1ffd20c6f5e9a3b6558f7b90c651c830 /OpenSim/Data/SQLite/SQLiteAssetData.cs
parent* Added a sanity check for missing asset data in LLClientView (diff)
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* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
Diffstat (limited to 'OpenSim/Data/SQLite/SQLiteAssetData.cs')
-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs3
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index c52f60b..46f173e 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -234,7 +234,8 @@ namespace OpenSim.Data.SQLite
234 AssetBase asset = new AssetBase( 234 AssetBase asset = new AssetBase(
235 new UUID((String)row["UUID"]), 235 new UUID((String)row["UUID"]),
236 (String)row["Name"], 236 (String)row["Name"],
237 Convert.ToSByte(row["Type"]) 237 Convert.ToSByte(row["Type"]),
238 UUID.Zero
238 ); 239 );
239 240
240 asset.Description = (String) row["Description"]; 241 asset.Description = (String) row["Description"];