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authorAdam Frisby2008-05-01 16:03:53 +0000
committerAdam Frisby2008-05-01 16:03:53 +0000
commit523190377861292dfecdaddebe1204301a0c7912 (patch)
treec003fa3c03389fc2d701d6797557c693a4eb29fc /OpenSim/Data/SQLite/SQLiteAssetData.cs
parentAdd basic OS X support to LaunchSLClient (diff)
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* In ur code. Making it static.
* Converted a bunch of functions to static functions.
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/SQLite/SQLiteAssetData.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Data/SQLite/SQLiteAssetData.cs b/OpenSim/Data/SQLite/SQLiteAssetData.cs
index db4848a..fa5d5e2 100644
--- a/OpenSim/Data/SQLite/SQLiteAssetData.cs
+++ b/OpenSim/Data/SQLite/SQLiteAssetData.cs
@@ -135,7 +135,7 @@ namespace OpenSim.Data.SQLite
135 135
136 } 136 }
137 137
138 private void LogAssetLoad(AssetBase asset) 138 private static void LogAssetLoad(AssetBase asset)
139 { 139 {
140 string temporary = asset.Temporary ? "Temporary" : "Stored"; 140 string temporary = asset.Temporary ? "Temporary" : "Stored";
141 string local = asset.Local ? "Local" : "Remote"; 141 string local = asset.Local ? "Local" : "Remote";
@@ -197,7 +197,7 @@ namespace OpenSim.Data.SQLite
197 * 197 *
198 **********************************************************************/ 198 **********************************************************************/
199 199
200 private DataTable createAssetsTable() 200 private static DataTable createAssetsTable()
201 { 201 {
202 DataTable assets = new DataTable("assets"); 202 DataTable assets = new DataTable("assets");
203 203
@@ -222,7 +222,7 @@ namespace OpenSim.Data.SQLite
222 * 222 *
223 **********************************************************************/ 223 **********************************************************************/
224 224
225 private AssetBase buildAsset(IDataReader row) 225 private static AssetBase buildAsset(IDataReader row)
226 { 226 {
227 // TODO: this doesn't work yet because something more 227 // TODO: this doesn't work yet because something more
228 // interesting has to be done to actually get these values 228 // interesting has to be done to actually get these values
@@ -250,14 +250,14 @@ namespace OpenSim.Data.SQLite
250 * 250 *
251 **********************************************************************/ 251 **********************************************************************/
252 252
253 private void InitDB(SqliteConnection conn) 253 private static void InitDB(SqliteConnection conn)
254 { 254 {
255 string createAssets = SQLiteUtil.defineTable(createAssetsTable()); 255 string createAssets = SQLiteUtil.defineTable(createAssetsTable());
256 SqliteCommand pcmd = new SqliteCommand(createAssets, conn); 256 SqliteCommand pcmd = new SqliteCommand(createAssets, conn);
257 pcmd.ExecuteNonQuery(); 257 pcmd.ExecuteNonQuery();
258 } 258 }
259 259
260 private bool TestTables(SqliteConnection conn) 260 private static bool TestTables(SqliteConnection conn)
261 { 261 {
262 SqliteCommand cmd = new SqliteCommand(assetSelect, conn); 262 SqliteCommand cmd = new SqliteCommand(assetSelect, conn);
263 SqliteDataAdapter pDa = new SqliteDataAdapter(cmd); 263 SqliteDataAdapter pDa = new SqliteDataAdapter(cmd);