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author | Charles Krinke | 2008-05-28 02:10:16 +0000 |
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committer | Charles Krinke | 2008-05-28 02:10:16 +0000 |
commit | 82e3698f59d3ed8e60cce850c7f05953e69f1175 (patch) | |
tree | b0d1317a9580e87539706dcafff5b2f616738be0 /OpenSim/Data/PrimitiveBaseShapeTableMapper.cs | |
parent | *Hiding the warnings about scanning assemblies when initialising (diff) | |
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Thank you very much, ChrisIndigo for a patch that:
If a script updates an object to the same position or rotation offset,
the object triggers an update and storage of the object. This become
more prevalent in sensor and timer events which may be firing frequently.
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