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author | onefang | 2019-05-19 21:24:15 +1000 |
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committer | onefang | 2019-05-19 21:24:15 +1000 |
commit | 5e4d6cab00cb29cd088ab7b62ab13aff103b64cb (patch) | |
tree | a9fbc62df9eb2d1d9ba2698d8552eae71eca20d8 /OpenSim/Data/Null/NullSimulationData.cs | |
parent | Add a build script. (diff) | |
download | opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.zip opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.gz opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.bz2 opensim-SC_OLD-5e4d6cab00cb29cd088ab7b62ab13aff103b64cb.tar.xz |
Dump OpenSim 0.9.0.1 into it's own branch.
Diffstat (limited to 'OpenSim/Data/Null/NullSimulationData.cs')
-rw-r--r-- | OpenSim/Data/Null/NullSimulationData.cs | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/OpenSim/Data/Null/NullSimulationData.cs b/OpenSim/Data/Null/NullSimulationData.cs index deeaced..7bb6da3 100644 --- a/OpenSim/Data/Null/NullSimulationData.cs +++ b/OpenSim/Data/Null/NullSimulationData.cs | |||
@@ -133,6 +133,7 @@ namespace OpenSim.Data.Null | |||
133 | } | 133 | } |
134 | 134 | ||
135 | Dictionary<UUID, TerrainData> m_terrains = new Dictionary<UUID, TerrainData>(); | 135 | Dictionary<UUID, TerrainData> m_terrains = new Dictionary<UUID, TerrainData>(); |
136 | Dictionary<UUID, TerrainData> m_bakedterrains = new Dictionary<UUID, TerrainData>(); | ||
136 | public void StoreTerrain(TerrainData ter, UUID regionID) | 137 | public void StoreTerrain(TerrainData ter, UUID regionID) |
137 | { | 138 | { |
138 | if (m_terrains.ContainsKey(regionID)) | 139 | if (m_terrains.ContainsKey(regionID)) |
@@ -140,6 +141,13 @@ namespace OpenSim.Data.Null | |||
140 | m_terrains.Add(regionID, ter); | 141 | m_terrains.Add(regionID, ter); |
141 | } | 142 | } |
142 | 143 | ||
144 | public void StoreBakedTerrain(TerrainData ter, UUID regionID) | ||
145 | { | ||
146 | if (m_bakedterrains.ContainsKey(regionID)) | ||
147 | m_bakedterrains.Remove(regionID); | ||
148 | m_bakedterrains.Add(regionID, ter); | ||
149 | } | ||
150 | |||
143 | // Legacy. Just don't do this. | 151 | // Legacy. Just don't do this. |
144 | public void StoreTerrain(double[,] ter, UUID regionID) | 152 | public void StoreTerrain(double[,] ter, UUID regionID) |
145 | { | 153 | { |
@@ -167,6 +175,15 @@ namespace OpenSim.Data.Null | |||
167 | return null; | 175 | return null; |
168 | } | 176 | } |
169 | 177 | ||
178 | public TerrainData LoadBakedTerrain(UUID regionID, int pSizeX, int pSizeY, int pSizeZ) | ||
179 | { | ||
180 | if (m_bakedterrains.ContainsKey(regionID)) | ||
181 | { | ||
182 | return m_bakedterrains[regionID]; | ||
183 | } | ||
184 | return null; | ||
185 | } | ||
186 | |||
170 | public void RemoveLandObject(UUID globalID) | 187 | public void RemoveLandObject(UUID globalID) |
171 | { | 188 | { |
172 | } | 189 | } |
@@ -184,6 +201,11 @@ namespace OpenSim.Data.Null | |||
184 | { | 201 | { |
185 | } | 202 | } |
186 | 203 | ||
204 | public UUID[] GetObjectIDs(UUID regionID) | ||
205 | { | ||
206 | return new UUID[0]; | ||
207 | } | ||
208 | |||
187 | public void SaveExtra(UUID regionID, string name, string value) | 209 | public void SaveExtra(UUID regionID, string name, string value) |
188 | { | 210 | { |
189 | } | 211 | } |