aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Data/Null/NullAuthenticationData.cs
diff options
context:
space:
mode:
authorJustin Clark-Casey (justincc)2012-10-26 23:08:59 +0100
committerJustin Clark-Casey (justincc)2012-10-26 23:08:59 +0100
commit67432fcbf2b9ad58e83eb55f789c28ffd9ab572b (patch)
treeeab663b3788f973b25b5aa79722f218554ccf8a8 /OpenSim/Data/Null/NullAuthenticationData.cs
parentminor: Make the error thrown logged when a simulator in grid mode is trying t... (diff)
downloadopensim-SC_OLD-67432fcbf2b9ad58e83eb55f789c28ffd9ab572b.zip
opensim-SC_OLD-67432fcbf2b9ad58e83eb55f789c28ffd9ab572b.tar.gz
opensim-SC_OLD-67432fcbf2b9ad58e83eb55f789c28ffd9ab572b.tar.bz2
opensim-SC_OLD-67432fcbf2b9ad58e83eb55f789c28ffd9ab572b.tar.xz
Fix "save iar" hanging permanently if the asset request phase times out.
Unlike "save oar", this was happening on the same thread as the original request. The timeout happens on another so the original thread is never aborted. On "save oar" this leaves the thread hanging (still bad) but on "save iar" it left the console thread hanging. Temporary fix is to make "save iar" do asset request on a separate thread, like "save oar". Longer term fix will be to restructure asset save to use a ManualResetEvent rather than a separate timeout timer.
Diffstat (limited to '')
0 files changed, 0 insertions, 0 deletions