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My fork of OpenSim for IG and MG, called SledjChisl.
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Terrain.cs
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author
diva
2009-02-12 23:38:41 +0000
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diva
2009-02-12 23:38:41 +0000
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ad1e2e0b8b0bca7eafaa6a0ae4281c44944b372e
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0386dfa7cb3ea81a74336b8b99bba9f609294f07
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OpenSim/Data/NHibernate/Terrain.cs
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Makes region crossings asynchronous. Moved the bulk of the original code out ...
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Fixes a bug in the ScenePresence test itself.
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