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author | Sean Dague | 2008-07-18 15:06:24 +0000 |
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committer | Sean Dague | 2008-07-18 15:06:24 +0000 |
commit | aec5f0ceed08b3ac9f94752a7d18ffe73d5abbf2 (patch) | |
tree | b977e0a529d3012d9de7b1674d1664d2c4f6f852 /OpenSim/Data/NHibernate/NHibernateRegionData.cs | |
parent | * refactor: break out sog loading code into two parts so that post-deserializ... (diff) | |
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found a better pattern for SaveOrUpdate with nhibernate
cleaned up the asset path a bit
Diffstat (limited to 'OpenSim/Data/NHibernate/NHibernateRegionData.cs')
-rw-r--r-- | OpenSim/Data/NHibernate/NHibernateRegionData.cs | 56 |
1 files changed, 21 insertions, 35 deletions
diff --git a/OpenSim/Data/NHibernate/NHibernateRegionData.cs b/OpenSim/Data/NHibernate/NHibernateRegionData.cs index 3d2d0e6..40861ae 100644 --- a/OpenSim/Data/NHibernate/NHibernateRegionData.cs +++ b/OpenSim/Data/NHibernate/NHibernateRegionData.cs | |||
@@ -114,31 +114,25 @@ namespace OpenSim.Data.NHibernate | |||
114 | return null; | 114 | return null; |
115 | } | 115 | } |
116 | 116 | ||
117 | // This looks inefficient, but it turns out that it isn't | ||
118 | // based on trial runs with nhibernate 1.2 | ||
117 | private void SaveOrUpdate(SceneObjectPart p) | 119 | private void SaveOrUpdate(SceneObjectPart p) |
118 | { | 120 | { |
119 | try | 121 | try |
120 | { | 122 | { |
121 | ICriteria criteria = session.CreateCriteria(typeof(SceneObjectPart)); | 123 | SceneObjectPart old = session.Load(typeof(SceneObjectPart), p.UUID) as SceneObjectPart; |
122 | criteria.Add(Expression.Eq("UUID", p.UUID)); | 124 | session.Evict(old); |
123 | ArrayList l = (ArrayList)criteria.List(); | 125 | session.Update(p); |
124 | if (l.Count < 1) | 126 | m_log.InfoFormat("[NHIBERNATE] updating object {0}", p.UUID); |
125 | { | 127 | } |
126 | session.Save(p); | 128 | catch (ObjectNotFoundException e) |
127 | } | 129 | { |
128 | else if (l.Count == 1) | 130 | m_log.InfoFormat("[NHIBERNATE] saving object {0}", p.UUID); |
129 | { | 131 | session.Save(p); |
130 | SceneObjectPart old = (SceneObjectPart)l[0]; | ||
131 | session.Evict(old); | ||
132 | session.Update(p); | ||
133 | } | ||
134 | else | ||
135 | { | ||
136 | m_log.Error("Not unique"); | ||
137 | } | ||
138 | } | 132 | } |
139 | catch (Exception e) | 133 | catch (Exception e) |
140 | { | 134 | { |
141 | m_log.Error("[NHIBERNATE] issue saving prim", e); | 135 | m_log.Error("[NHIBERNATE] issue saving part", e); |
142 | } | 136 | } |
143 | } | 137 | } |
144 | 138 | ||
@@ -146,23 +140,15 @@ namespace OpenSim.Data.NHibernate | |||
146 | { | 140 | { |
147 | try | 141 | try |
148 | { | 142 | { |
149 | ICriteria criteria = session.CreateCriteria(typeof(Terrain)); | 143 | Terrain old = session.Load(typeof(Terrain), t.RegionID) as Terrain; |
150 | criteria.Add(Expression.Eq("RegionID", t.RegionID)); | 144 | session.Evict(old); |
151 | ArrayList l = (ArrayList)criteria.List(); | 145 | session.Update(t); |
152 | if (l.Count < 1) | 146 | session.Flush(); |
153 | { | 147 | } |
154 | session.Save(t); | 148 | catch (ObjectNotFoundException e) |
155 | } | 149 | { |
156 | else if (l.Count == 1) | 150 | session.Save(t); |
157 | { | 151 | session.Flush(); |
158 | Terrain old = (Terrain)l[0]; | ||
159 | session.Evict(old); | ||
160 | session.Update(t); | ||
161 | } | ||
162 | else | ||
163 | { | ||
164 | m_log.Error("Not unique"); | ||
165 | } | ||
166 | } | 152 | } |
167 | catch (Exception e) | 153 | catch (Exception e) |
168 | { | 154 | { |