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author | Kunnis | 2009-08-16 18:54:20 -0500 |
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committer | Melanie | 2009-08-19 23:45:22 +0100 |
commit | f1287cc7af7da26910c5cba456a8c35b6454d815 (patch) | |
tree | c02fccc67728d57b5097a3ba643bb8ed6987ee8c /OpenSim/Data/MySQL | |
parent | Fixes GetRootFolder for normal standalone, which was being incorrectly redire... (diff) | |
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* Switching IAssetData to follow the new naming schema, removing the separate insert and update methods.
Diffstat (limited to 'OpenSim/Data/MySQL')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLAssetData.cs | 13 |
1 files changed, 2 insertions, 11 deletions
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index 0865083..1b4377a 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -135,7 +135,7 @@ namespace OpenSim.Data.MySQL | |||
135 | /// <param name="assetID">Asset UUID to fetch</param> | 135 | /// <param name="assetID">Asset UUID to fetch</param> |
136 | /// <returns>Return the asset</returns> | 136 | /// <returns>Return the asset</returns> |
137 | /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks> | 137 | /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks> |
138 | override protected AssetBase FetchStoredAsset(UUID assetID) | 138 | override public AssetBase GetAsset(UUID assetID) |
139 | { | 139 | { |
140 | AssetBase asset = null; | 140 | AssetBase asset = null; |
141 | lock (_dbConnection) | 141 | lock (_dbConnection) |
@@ -192,7 +192,7 @@ namespace OpenSim.Data.MySQL | |||
192 | /// </summary> | 192 | /// </summary> |
193 | /// <param name="asset">Asset UUID to create</param> | 193 | /// <param name="asset">Asset UUID to create</param> |
194 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> | 194 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> |
195 | override public void CreateAsset(AssetBase asset) | 195 | override public void StoreAsset(AssetBase asset) |
196 | { | 196 | { |
197 | lock (_dbConnection) | 197 | lock (_dbConnection) |
198 | { | 198 | { |
@@ -285,15 +285,6 @@ namespace OpenSim.Data.MySQL | |||
285 | } | 285 | } |
286 | 286 | ||
287 | /// <summary> | 287 | /// <summary> |
288 | /// Update a asset in database, see <see cref="CreateAsset"/> | ||
289 | /// </summary> | ||
290 | /// <param name="asset">Asset UUID to update</param> | ||
291 | override public void UpdateAsset(AssetBase asset) | ||
292 | { | ||
293 | CreateAsset(asset); | ||
294 | } | ||
295 | |||
296 | /// <summary> | ||
297 | /// check if the asset UUID exist in database | 288 | /// check if the asset UUID exist in database |
298 | /// </summary> | 289 | /// </summary> |
299 | /// <param name="uuid">The asset UUID</param> | 290 | /// <param name="uuid">The asset UUID</param> |