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authorCharles Krinke2008-06-27 02:15:57 +0000
committerCharles Krinke2008-06-27 02:15:57 +0000
commitca8d1d57e1bbf49cb52abe81b3a7246dacbe9b03 (patch)
tree97f8cce96ea2e98b96b36e523c59361bf00f63b8 /OpenSim/Data/MySQL
parentMantis#1610. Thank you, Melanie for a patch that: (diff)
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Mantis#1591. Thank you graciously, Sempuki for a patch that:
Currently module loading is done ad-hoc. I propose creating a simple loader class that leverages Mono.Addins (and perhaps the new .NET addins when they become available in mono). Attached is a basic patch for review that compiles into HEAD, but doesn't yet replace any existing ad-hoc loaders.
Diffstat (limited to 'OpenSim/Data/MySQL')
-rw-r--r--OpenSim/Data/MySQL/MySQLAssetData.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs
index a64a256..ac7fa1d 100644
--- a/OpenSim/Data/MySQL/MySQLAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLAssetData.cs
@@ -39,7 +39,7 @@ namespace OpenSim.Data.MySQL
39 /// <summary> 39 /// <summary>
40 /// A MySQL Interface for the Asset Server 40 /// A MySQL Interface for the Asset Server
41 /// </summary> 41 /// </summary>
42 internal class MySQLAssetData : AssetDataBase, IPlugin 42 internal class MySQLAssetData : AssetDataBase
43 { 43 {
44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 45
@@ -109,6 +109,8 @@ namespace OpenSim.Data.MySQL
109 109
110 } 110 }
111 111
112 override public void Dispose() { }
113
112 #region IAssetProvider Members 114 #region IAssetProvider Members
113 115
114 /// <summary> 116 /// <summary>