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authorJohn Hurliman2010-02-22 13:27:17 -0800
committerJohn Hurliman2010-02-22 13:27:17 -0800
commit7665aad002ef066fc31fa9497225d2668641c769 (patch)
treece2ad89f1ffd20c6f5e9a3b6558f7b90c651c830 /OpenSim/Data/MySQL
parent* Added a sanity check for missing asset data in LLClientView (diff)
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* Adds CreatorID to asset metadata. This is just the plumbing to support CreatorID, it doesn't modify database backends or OAR files to support storing/loading it
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/MySQL/MySQLAssetData.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs
index 666c22f..a1b5d94 100644
--- a/OpenSim/Data/MySQL/MySQLAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLAssetData.cs
@@ -122,7 +122,7 @@ namespace OpenSim.Data.MySQL
122 { 122 {
123 if (dbReader.Read()) 123 if (dbReader.Read())
124 { 124 {
125 asset = new AssetBase(assetID, (string)dbReader["name"], (sbyte)dbReader["assetType"]); 125 asset = new AssetBase(assetID, (string)dbReader["name"], (sbyte)dbReader["assetType"], UUID.Zero);
126 asset.Data = (byte[])dbReader["data"]; 126 asset.Data = (byte[])dbReader["data"];
127 asset.Description = (string)dbReader["description"]; 127 asset.Description = (string)dbReader["description"];
128 128