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authorMelanie Thielker2008-09-08 02:40:20 +0000
committerMelanie Thielker2008-09-08 02:40:20 +0000
commit490ac0be005a989c86ebde62aad137fd2da7cbd8 (patch)
tree0bd15a47dea6d2dea470d50779603970a0493fd9 /OpenSim/Data/MySQL/Resources
parentImplement llEjectFromLand. (diff)
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Implement proper persistence of the following prim properties:
Floating text, Rotation, Texture animation, Particle System This will make "Eye Candy" scripts work without modification in XEngine. The use of the CHANGED_REGION_RESTART hack is no longer needed. Implemented in MySQL only, hovertext also in SQLite.
Diffstat (limited to 'OpenSim/Data/MySQL/Resources')
-rw-r--r--OpenSim/Data/MySQL/Resources/017_RegionStore.sql9
1 files changed, 9 insertions, 0 deletions
diff --git a/OpenSim/Data/MySQL/Resources/017_RegionStore.sql b/OpenSim/Data/MySQL/Resources/017_RegionStore.sql
new file mode 100644
index 0000000..0304f30
--- /dev/null
+++ b/OpenSim/Data/MySQL/Resources/017_RegionStore.sql
@@ -0,0 +1,9 @@
1BEGIN;
2
3ALTER TABLE prims ADD COLUMN ColorR integer not null default 0;
4ALTER TABLE prims ADD COLUMN ColorG integer not null default 0;
5ALTER TABLE prims ADD COLUMN ColorB integer not null default 0;
6ALTER TABLE prims ADD COLUMN ColorA integer not null default 0;
7ALTER TABLE prims ADD COLUMN ParticleSystem blob;
8
9COMMIT;