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authorJeff Ames2008-05-17 00:06:35 +0000
committerJeff Ames2008-05-17 00:06:35 +0000
commita5f08b430d644c7a4274db9fff3db0c63a6a7857 (patch)
tree4216400d14b587763167839344d61c0a6f6d8c85 /OpenSim/Data/MySQL/MySQLUserData.cs
parent* Committing patch from mantis 0001297: [PATCH] Fix behavior of child prim in... (diff)
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Formatting cleanup.
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/MySQL/MySQLUserData.cs16
1 files changed, 8 insertions, 8 deletions
diff --git a/OpenSim/Data/MySQL/MySQLUserData.cs b/OpenSim/Data/MySQL/MySQLUserData.cs
index a1c989b..677d287 100644
--- a/OpenSim/Data/MySQL/MySQLUserData.cs
+++ b/OpenSim/Data/MySQL/MySQLUserData.cs
@@ -75,7 +75,7 @@ namespace OpenSim.Data.MySQL
75 string settingPassword = iniFile.ParseFileReadValue("password"); 75 string settingPassword = iniFile.ParseFileReadValue("password");
76 string settingPooling = iniFile.ParseFileReadValue("pooling"); 76 string settingPooling = iniFile.ParseFileReadValue("pooling");
77 string settingPort = iniFile.ParseFileReadValue("port"); 77 string settingPort = iniFile.ParseFileReadValue("port");
78 78
79 m_usersTableName = iniFile.ParseFileReadValue("userstablename"); 79 m_usersTableName = iniFile.ParseFileReadValue("userstablename");
80 if (m_usersTableName == null) 80 if (m_usersTableName == null)
81 { 81 {
@@ -87,7 +87,7 @@ namespace OpenSim.Data.MySQL
87 { 87 {
88 m_userFriendsTableName = "userfriends"; 88 m_userFriendsTableName = "userfriends";
89 } 89 }
90 90
91 m_agentsTableName = iniFile.ParseFileReadValue("agentstablename"); 91 m_agentsTableName = iniFile.ParseFileReadValue("agentstablename");
92 if (m_agentsTableName == null) 92 if (m_agentsTableName == null)
93 { 93 {
@@ -96,7 +96,7 @@ namespace OpenSim.Data.MySQL
96 96
97 m_connectString = "Server=" + settingHostname + ";Port=" + settingPort + ";Database=" + settingDatabase + ";User ID=" + 97 m_connectString = "Server=" + settingHostname + ";Port=" + settingPort + ";Database=" + settingDatabase + ";User ID=" +
98 settingUsername + ";Password=" + settingPassword + ";Pooling=" + settingPooling + ";"; 98 settingUsername + ";Password=" + settingPassword + ";Pooling=" + settingPooling + ";";
99 99
100 database = new MySQLManager(m_connectString); 100 database = new MySQLManager(m_connectString);
101 } else { 101 } else {
102 m_connectString = connect; 102 m_connectString = connect;
@@ -105,14 +105,14 @@ namespace OpenSim.Data.MySQL
105 m_userFriendsTableName = "userfriends"; 105 m_userFriendsTableName = "userfriends";
106 database = new MySQLManager(m_connectString); 106 database = new MySQLManager(m_connectString);
107 } 107 }
108 108
109 string mapperTypeStr = "MySQL"; 109 string mapperTypeStr = "MySQL";
110 DataMapperFactory.MAPPER_TYPE mapperType = 110 DataMapperFactory.MAPPER_TYPE mapperType =
111 (DataMapperFactory.MAPPER_TYPE) 111 (DataMapperFactory.MAPPER_TYPE)
112 Enum.Parse(typeof (DataMapperFactory.MAPPER_TYPE), mapperTypeStr); 112 Enum.Parse(typeof (DataMapperFactory.MAPPER_TYPE), mapperTypeStr);
113 113
114 m_databaseMapper = DataMapperFactory.GetDataBaseMapper(mapperType, m_connectString); 114 m_databaseMapper = DataMapperFactory.GetDataBaseMapper(mapperType, m_connectString);
115 115
116 m_appearanceMapper = new AppearanceTableMapper(m_databaseMapper, "AvatarAppearance"); 116 m_appearanceMapper = new AppearanceTableMapper(m_databaseMapper, "AvatarAppearance");
117 117
118 TestTables(); 118 TestTables();
@@ -655,7 +655,7 @@ namespace OpenSim.Data.MySQL
655 655
656 /// Appearance 656 /// Appearance
657 /// TODO: stubs for now to get us to a compiling state gently 657 /// TODO: stubs for now to get us to a compiling state gently
658 // override 658 // override
659 public AvatarAppearance GetUserAppearance(LLUUID user) 659 public AvatarAppearance GetUserAppearance(LLUUID user)
660 { 660 {
661 AvatarAppearance appearance = null; 661 AvatarAppearance appearance = null;
@@ -668,7 +668,7 @@ namespace OpenSim.Data.MySQL
668 return appearance; 668 return appearance;
669 } 669 }
670 670
671 // override 671 // override
672 public void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance) 672 public void UpdateUserAppearance(LLUUID user, AvatarAppearance appearance)
673 { 673 {
674 m_appearanceMapper.Update(user.UUID, appearance); 674 m_appearanceMapper.Update(user.UUID, appearance);