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authorAdam Frisby2008-08-30 13:38:46 +0000
committerAdam Frisby2008-08-30 13:38:46 +0000
commit0a5280edb513bc2556da6f784b2abf661133637c (patch)
tree4cb977395365025fb9e722edf8da2fed3ade6887 /OpenSim/Data/MySQL/MySQLSuperManager.cs
parent* Ditto, UserServer/Main.cs (diff)
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* Added new "SuperManager" class for MySQL connections, for allowing multiple concurrent MySQL threads.
* Implemented SuperManager inside of UserData. This means the userserver when running on MySQL will use 10 connections (+1 system connection) to handle requests, preventing the previous mire of locking resulting in singlethreadedness. * This requires testing and grids relying on stability should not upgrade to this revision until it's been properly tested.
Diffstat (limited to 'OpenSim/Data/MySQL/MySQLSuperManager.cs')
-rw-r--r--OpenSim/Data/MySQL/MySQLSuperManager.cs27
1 files changed, 27 insertions, 0 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSuperManager.cs b/OpenSim/Data/MySQL/MySQLSuperManager.cs
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1using System;
2using System.Collections.Generic;
3using System.Text;
4using System.Threading;
5
6namespace OpenSim.Data.MySQL
7{
8 class MySQLSuperManager
9 {
10 public bool Locked;
11 private Mutex m_lock;
12 public MySQLManager Manager;
13
14 public void GetLock()
15 {
16 Locked = true;
17 m_lock.WaitOne();
18 }
19
20 public void Release()
21 {
22 m_lock.ReleaseMutex();
23 Locked = false;
24 }
25
26 }
27}