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authorMelanie2012-01-22 11:36:04 +0000
committerMelanie2012-01-22 11:36:04 +0000
commit68365c20c0b3a3164881398f3bc3710f7960c52d (patch)
treebef00ac36c0dc8f33c1df3066c9d0e09dbb71aa9 /OpenSim/Data/MySQL/MySQLSimulationData.cs
parentTelehub Support: (diff)
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Move Telehub tables and data from EstateSettings to RegionSettings.
This is damage control es EstateSettings is not the place this can be put. EstateSettings is nt unique to a region and therefore would introduce a hard limit of one telehub per estate, completely shutting off the option of having SL style telehubs, e.g. one per region. Whole estate teleport routing can still be implemented id desiresd, this way all options are open while the other way most options get closed off.
Diffstat (limited to 'OpenSim/Data/MySQL/MySQLSimulationData.cs')
-rw-r--r--OpenSim/Data/MySQL/MySQLSimulationData.cs70
1 files changed, 70 insertions, 0 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index 6d14b82..3883e24 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -846,6 +846,8 @@ namespace OpenSim.Data.MySQL
846 } 846 }
847 } 847 }
848 848
849 LoadSpawnPoints(rs);
850
849 return rs; 851 return rs;
850 } 852 }
851 853
@@ -1017,6 +1019,7 @@ namespace OpenSim.Data.MySQL
1017 } 1019 }
1018 } 1020 }
1019 } 1021 }
1022 SaveSpawnPoints(rs);
1020 } 1023 }
1021 1024
1022 public List<LandData> LoadLandObjects(UUID regionUUID) 1025 public List<LandData> LoadLandObjects(UUID regionUUID)
@@ -1828,5 +1831,72 @@ namespace OpenSim.Data.MySQL
1828 } 1831 }
1829 } 1832 }
1830 } 1833 }
1834
1835 private void LoadSpawnPoints(RegionSettings rs)
1836 {
1837 rs.ClearSpawnPoints();
1838
1839 lock (m_dbLock)
1840 {
1841 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
1842 {
1843 dbcon.Open();
1844
1845 using (MySqlCommand cmd = dbcon.CreateCommand())
1846 {
1847 cmd.CommandText = "select PointX, PointY, PointZ from spawn_points where RegionID = ?RegionID";
1848 cmd.Parameters.AddWithValue("?RegionID", rs.RegionUUID.ToString());
1849
1850 using (IDataReader r = cmd.ExecuteReader())
1851 {
1852 while (r.Read())
1853 {
1854 Vector3 point = new Vector3();
1855
1856 point.X = (float)r["PointX"];
1857 point.Y = (float)r["PointY"];
1858 point.Z = (float)r["PointZ"];
1859
1860 rs.AddSpawnPoint(point);
1861 }
1862 }
1863 }
1864 }
1865 }
1866 }
1867
1868 private void SaveSpawnPoints(RegionSettings rs)
1869 {
1870 lock (m_dbLock)
1871 {
1872 using (MySqlConnection dbcon = new MySqlConnection(m_connectionString))
1873 {
1874 dbcon.Open();
1875
1876 using (MySqlCommand cmd = dbcon.CreateCommand())
1877 {
1878 cmd.CommandText = "delete from spawn_points where RegionID = ?RegionID";
1879 cmd.Parameters.AddWithValue("?RegionID", rs.RegionUUID.ToString());
1880
1881 cmd.ExecuteNonQuery();
1882
1883 cmd.Parameters.Clear();
1884
1885 cmd.CommandText = "insert into spawn_points (RegionID, PointX, PointY, PointZ) values ( ?EstateID, ?PointX, ?PointY,?PointZ)";
1886
1887 foreach (Vector3 p in rs.SpawnPoints())
1888 {
1889 cmd.Parameters.AddWithValue("?EstateID", rs.RegionUUID.ToString());
1890 cmd.Parameters.AddWithValue("?PointX", p.X);
1891 cmd.Parameters.AddWithValue("?PointY", p.Y);
1892 cmd.Parameters.AddWithValue("?PointZ", p.Z);
1893
1894 cmd.ExecuteNonQuery();
1895 cmd.Parameters.Clear();
1896 }
1897 }
1898 }
1899 }
1900 }
1831 } 1901 }
1832} 1902}