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authorJohn Hurliman2010-09-16 17:30:46 -0700
committerJohn Hurliman2010-09-16 17:30:46 -0700
commit860b2a502f797e5822c6705d4639f370f3ac5861 (patch)
tree5a74ddbd626142e27f6c3439ea267b8ea348ce9c /OpenSim/Data/MySQL/MySQLSimulationData.cs
parentAdd the modules include line back that i dropped by mistake (diff)
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Changed SceneObjectGroup to store parts with the fast and thread-safe MapAndArray collection
Diffstat (limited to 'OpenSim/Data/MySQL/MySQLSimulationData.cs')
-rw-r--r--OpenSim/Data/MySQL/MySQLSimulationData.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Data/MySQL/MySQLSimulationData.cs b/OpenSim/Data/MySQL/MySQLSimulationData.cs
index 87f6d07..3450e2f 100644
--- a/OpenSim/Data/MySQL/MySQLSimulationData.cs
+++ b/OpenSim/Data/MySQL/MySQLSimulationData.cs
@@ -144,7 +144,7 @@ namespace OpenSim.Data.MySQL
144 dbcon.Open(); 144 dbcon.Open();
145 MySqlCommand cmd = dbcon.CreateCommand(); 145 MySqlCommand cmd = dbcon.CreateCommand();
146 146
147 foreach (SceneObjectPart prim in obj.Children.Values) 147 foreach (SceneObjectPart prim in obj.Parts)
148 { 148 {
149 cmd.Parameters.Clear(); 149 cmd.Parameters.Clear();
150 150