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authorTom2011-09-04 07:06:36 -0700
committerTom2011-09-04 07:06:36 -0700
commit66dec3b8742eff04fbbcc6e3249fe4ba87986500 (patch)
tree76cc708a821d35fac5cdbbce2de304b47064e732 /OpenSim/Data/MySQL/MySQLAssetData.cs
parentGuard another nullref (diff)
parentFixed BulletSim config files for Linux *.so libraries. (diff)
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Resolve merge commits, stage 1
Diffstat (limited to 'OpenSim/Data/MySQL/MySQLAssetData.cs')
-rw-r--r--OpenSim/Data/MySQL/MySQLAssetData.cs9
1 files changed, 7 insertions, 2 deletions
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs
index 94e2da4..a22dc0a 100644
--- a/OpenSim/Data/MySQL/MySQLAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLAssetData.cs
@@ -253,12 +253,14 @@ namespace OpenSim.Data.MySQL
253 } 253 }
254 254
255 /// <summary> 255 /// <summary>
256 /// check if the asset UUID exist in database 256 /// Check if the asset exists in the database
257 /// </summary> 257 /// </summary>
258 /// <param name="uuid">The asset UUID</param> 258 /// <param name="uuid">The asset UUID</param>
259 /// <returns>true if exist.</returns> 259 /// <returns>true if it exists, false otherwise.</returns>
260 override public bool ExistsAsset(UUID uuid) 260 override public bool ExistsAsset(UUID uuid)
261 { 261 {
262// m_log.DebugFormat("[ASSETS DB]: Checking for asset {0}", uuid);
263
262 bool assetExists = false; 264 bool assetExists = false;
263 265
264 lock (m_dbLock) 266 lock (m_dbLock)
@@ -275,7 +277,10 @@ namespace OpenSim.Data.MySQL
275 using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow)) 277 using (MySqlDataReader dbReader = cmd.ExecuteReader(CommandBehavior.SingleRow))
276 { 278 {
277 if (dbReader.Read()) 279 if (dbReader.Read())
280 {
281// m_log.DebugFormat("[ASSETS DB]: Found asset {0}", uuid);
278 assetExists = true; 282 assetExists = true;
283 }
279 } 284 }
280 } 285 }
281 catch (Exception e) 286 catch (Exception e)