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author | Jeff Ames | 2008-06-26 12:38:03 +0000 |
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committer | Jeff Ames | 2008-06-26 12:38:03 +0000 |
commit | ca724636d4615c6c58d3830fa8ccd620250886ea (patch) | |
tree | f7ed9fa821879d378a627e0f2a62d19d6836d873 /OpenSim/Data/MySQL/MySQLAssetData.cs | |
parent | Mantis#1595. Thank you, Melanie for a patch that: (diff) | |
download | opensim-SC_OLD-ca724636d4615c6c58d3830fa8ccd620250886ea.zip opensim-SC_OLD-ca724636d4615c6c58d3830fa8ccd620250886ea.tar.gz opensim-SC_OLD-ca724636d4615c6c58d3830fa8ccd620250886ea.tar.bz2 opensim-SC_OLD-ca724636d4615c6c58d3830fa8ccd620250886ea.tar.xz |
Apply patch from bug #1601 -- more documentation for Data/MySQL. Thanks kerunix_Flan!
Diffstat (limited to 'OpenSim/Data/MySQL/MySQLAssetData.cs')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLAssetData.cs | 61 |
1 files changed, 42 insertions, 19 deletions
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index a29e11b..a64a256 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -36,6 +36,9 @@ using OpenSim.Framework; | |||
36 | 36 | ||
37 | namespace OpenSim.Data.MySQL | 37 | namespace OpenSim.Data.MySQL |
38 | { | 38 | { |
39 | /// <summary> | ||
40 | /// A MySQL Interface for the Asset Server | ||
41 | /// </summary> | ||
39 | internal class MySQLAssetData : AssetDataBase, IPlugin | 42 | internal class MySQLAssetData : AssetDataBase, IPlugin |
40 | { | 43 | { |
41 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | 44 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
@@ -45,12 +48,16 @@ namespace OpenSim.Data.MySQL | |||
45 | #region IPlugin Members | 48 | #region IPlugin Members |
46 | 49 | ||
47 | /// <summary> | 50 | /// <summary> |
48 | /// Initialises Asset interface | 51 | /// <para>Initialises Asset interface</para> |
49 | /// Loads and initialises the MySQL storage plugin | 52 | /// <para> |
50 | /// Warns and uses the obsolete mysql_connection.ini if connect string is empty. | 53 | /// <list type="bullet"> |
51 | /// Check for migration | 54 | /// <item>Loads and initialises the MySQL storage plugin.</item> |
55 | /// <item>Warns and uses the obsolete mysql_connection.ini if connect string is empty.</item> | ||
56 | /// <item>Check for migration</item> | ||
57 | /// </list> | ||
58 | /// </para> | ||
52 | /// </summary> | 59 | /// </summary> |
53 | /// <param name="connect">connect string.</param> | 60 | /// <param name="connect">connect string</param> |
54 | override public void Initialise(string connect) | 61 | override public void Initialise(string connect) |
55 | { | 62 | { |
56 | // TODO: This will let you pass in the connect string in | 63 | // TODO: This will let you pass in the connect string in |
@@ -78,10 +85,16 @@ namespace OpenSim.Data.MySQL | |||
78 | } | 85 | } |
79 | 86 | ||
80 | /// <summary> | 87 | /// <summary> |
81 | /// uses the obsolete mysql_connection.ini | 88 | /// <para>Initialises Asset interface</para> |
89 | /// <para> | ||
90 | /// <list type="bullet"> | ||
91 | /// <item>Loads and initialises the MySQL storage plugin</item> | ||
92 | /// <item>uses the obsolete mysql_connection.ini</item> | ||
93 | /// </list> | ||
94 | /// </para> | ||
82 | /// </summary> | 95 | /// </summary> |
83 | /// <param name="connect">connect string.</param> | 96 | /// <param name="connect">connect string</param> |
84 | /// <remarks>Probably deprecated and shouldn't be used</remarks> | 97 | /// <remarks>Probably DEPRECATED and shouldn't be used</remarks> |
85 | override public void Initialise() | 98 | override public void Initialise() |
86 | { | 99 | { |
87 | IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); | 100 | IniFile GridDataMySqlFile = new IniFile("mysql_connection.ini"); |
@@ -98,6 +111,13 @@ namespace OpenSim.Data.MySQL | |||
98 | 111 | ||
99 | #region IAssetProvider Members | 112 | #region IAssetProvider Members |
100 | 113 | ||
114 | /// <summary> | ||
115 | /// <list type="bullet"> | ||
116 | /// <item>Execute CreateAssetsTable.sql if oldVersion == null</item> | ||
117 | /// <item>do nothing if oldVersion != null</item> | ||
118 | /// </list> | ||
119 | /// </summary> | ||
120 | /// <param name="oldVersion"></param> | ||
101 | private void UpgradeAssetsTable(string oldVersion) | 121 | private void UpgradeAssetsTable(string oldVersion) |
102 | { | 122 | { |
103 | // null as the version, indicates that the table didn't exist | 123 | // null as the version, indicates that the table didn't exist |
@@ -112,6 +132,7 @@ namespace OpenSim.Data.MySQL | |||
112 | /// <summary> | 132 | /// <summary> |
113 | /// Ensure that the assets related tables exists and are at the latest version | 133 | /// Ensure that the assets related tables exists and are at the latest version |
114 | /// </summary> | 134 | /// </summary> |
135 | /// <param name="m"></param> | ||
115 | private void TestTables(Migration m) | 136 | private void TestTables(Migration m) |
116 | { | 137 | { |
117 | Dictionary<string, string> tableList = new Dictionary<string, string>(); | 138 | Dictionary<string, string> tableList = new Dictionary<string, string>(); |
@@ -129,10 +150,11 @@ namespace OpenSim.Data.MySQL | |||
129 | } | 150 | } |
130 | 151 | ||
131 | /// <summary> | 152 | /// <summary> |
132 | /// | 153 | /// Fetch Asset <paramref name="assetID"/> from database |
133 | /// </summary> | 154 | /// </summary> |
134 | /// <param name="assetID"></param> | 155 | /// <param name="assetID">Asset UUID to fetch</param> |
135 | /// <returns></returns> | 156 | /// <returns>Return the asset</returns> |
157 | /// <remarks>On failure : throw an exception and attempt to reconnect to database</remarks> | ||
136 | override public AssetBase FetchAsset(LLUUID assetID) | 158 | override public AssetBase FetchAsset(LLUUID assetID) |
137 | { | 159 | { |
138 | AssetBase asset = null; | 160 | AssetBase asset = null; |
@@ -175,9 +197,10 @@ namespace OpenSim.Data.MySQL | |||
175 | } | 197 | } |
176 | 198 | ||
177 | /// <summary> | 199 | /// <summary> |
178 | /// | 200 | /// Create an asset in database, or update it if existing. |
179 | /// </summary> | 201 | /// </summary> |
180 | /// <param name="asset"></param> | 202 | /// <param name="asset">Asset UUID to create</param> |
203 | /// <remarks>On failure : Throw an exception and attempt to reconnect to database</remarks> | ||
181 | override public void CreateAsset(AssetBase asset) | 204 | override public void CreateAsset(AssetBase asset) |
182 | { | 205 | { |
183 | lock (_dbConnection) | 206 | lock (_dbConnection) |
@@ -224,19 +247,19 @@ namespace OpenSim.Data.MySQL | |||
224 | } | 247 | } |
225 | 248 | ||
226 | /// <summary> | 249 | /// <summary> |
227 | /// | 250 | /// Update a asset in database, see <see cref="CreateAsset"/> |
228 | /// </summary> | 251 | /// </summary> |
229 | /// <param name="asset"></param> | 252 | /// <param name="asset">Asset UUID to update</param> |
230 | override public void UpdateAsset(AssetBase asset) | 253 | override public void UpdateAsset(AssetBase asset) |
231 | { | 254 | { |
232 | CreateAsset(asset); | 255 | CreateAsset(asset); |
233 | } | 256 | } |
234 | 257 | ||
235 | /// <summary> | 258 | /// <summary> |
236 | /// | 259 | /// check if the asset UUID exist in database |
237 | /// </summary> | 260 | /// </summary> |
238 | /// <param name="uuid"></param> | 261 | /// <param name="uuid">The asset UUID</param> |
239 | /// <returns></returns> | 262 | /// <returns>true if exist.</returns> |
240 | override public bool ExistsAsset(LLUUID uuid) | 263 | override public bool ExistsAsset(LLUUID uuid) |
241 | { | 264 | { |
242 | bool assetExists = false; | 265 | bool assetExists = false; |
@@ -285,7 +308,7 @@ namespace OpenSim.Data.MySQL | |||
285 | #endregion | 308 | #endregion |
286 | 309 | ||
287 | /// <summary> | 310 | /// <summary> |
288 | /// database provider version | 311 | /// Database provider version |
289 | /// </summary> | 312 | /// </summary> |
290 | override public string Version | 313 | override public string Version |
291 | { | 314 | { |