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author | Melanie | 2010-05-18 23:02:05 +0100 |
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committer | Melanie | 2010-05-18 23:02:10 +0100 |
commit | 397326ddfa5fd14b8423a152dd9ec5a471924a41 (patch) | |
tree | 8f719ceba221fd7980b7354bb1928ae734c84fc9 /OpenSim/Data/MySQL/MySQLAssetData.cs | |
parent | Revert "Looks like the new files were never added to prebuild.xml" (diff) | |
parent | Some more corrections after MySQL connector update (diff) | |
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Merge commit 'alex/Migrations'
Another stab at the tests
Signed-off-by: Melanie <melanie@t-data.com>
Diffstat (limited to 'OpenSim/Data/MySQL/MySQLAssetData.cs')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLAssetData.cs | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index 13f5fa2..ec18c28 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -33,6 +33,7 @@ using log4net; | |||
33 | using MySql.Data.MySqlClient; | 33 | using MySql.Data.MySqlClient; |
34 | using OpenMetaverse; | 34 | using OpenMetaverse; |
35 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Data; | ||
36 | 37 | ||
37 | namespace OpenSim.Data.MySQL | 38 | namespace OpenSim.Data.MySQL |
38 | { | 39 | { |
@@ -320,7 +321,7 @@ namespace OpenSim.Data.MySQL | |||
320 | metadata.Type = (sbyte)dbReader["assetType"]; | 321 | metadata.Type = (sbyte)dbReader["assetType"]; |
321 | metadata.Temporary = Convert.ToBoolean(dbReader["temporary"]); // Not sure if this is correct. | 322 | metadata.Temporary = Convert.ToBoolean(dbReader["temporary"]); // Not sure if this is correct. |
322 | metadata.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]); | 323 | metadata.Flags = (AssetFlags)Convert.ToInt32(dbReader["asset_flags"]); |
323 | metadata.FullID = new UUID((string)dbReader["id"]); | 324 | metadata.FullID = DBGuid.FromDB(dbReader["id"]); |
324 | 325 | ||
325 | // Current SHA1s are not stored/computed. | 326 | // Current SHA1s are not stored/computed. |
326 | metadata.SHA1 = new byte[] { }; | 327 | metadata.SHA1 = new byte[] { }; |