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authorJohn Hurliman2009-10-14 19:23:44 -0700
committerJohn Hurliman2009-10-14 19:23:44 -0700
commit4790f8576c868ac92b5f2c9e96e1f8629af09d4d (patch)
tree4ab16c12752676c1c5e863c6cbdc45652ad93949 /OpenSim/Data/MySQL/MySQLAssetData.cs
parentMerge branch 'htb-throttle' of ssh://opensimulator.org/var/git/opensim into h... (diff)
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* Replaced (possibly broken?) math for calculating the unix timestamp in MySQLAssetData with Utils.DateTimeToUnixTime()
* Disabled UpdateAccessTime() function since it was only writing zeros anyways. This gave me a significant performance improvement for startup times and avatar logins in standalone mode * Load attachments asynchronously so avatars with lots of attachments don't have to race the timeout clock to login
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/MySQL/MySQLAssetData.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs
index 259e186..fc05d1d 100644
--- a/OpenSim/Data/MySQL/MySQLAssetData.cs
+++ b/OpenSim/Data/MySQL/MySQLAssetData.cs
@@ -44,7 +44,6 @@ namespace OpenSim.Data.MySQL
44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); 44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 45
46 private MySQLManager _dbConnection; 46 private MySQLManager _dbConnection;
47 private long TicksToEpoch;
48 47
49 #region IPlugin Members 48 #region IPlugin Members
50 49
@@ -61,8 +60,6 @@ namespace OpenSim.Data.MySQL
61 /// <param name="connect">connect string</param> 60 /// <param name="connect">connect string</param>
62 override public void Initialise(string connect) 61 override public void Initialise(string connect)
63 { 62 {
64 TicksToEpoch = new DateTime(1970,1,1).Ticks;
65
66 // TODO: This will let you pass in the connect string in 63 // TODO: This will let you pass in the connect string in
67 // the config, though someone will need to write that. 64 // the config, though someone will need to write that.
68 if (connect == String.Empty) 65 if (connect == String.Empty)
@@ -223,7 +220,7 @@ namespace OpenSim.Data.MySQL
223 using (cmd) 220 using (cmd)
224 { 221 {
225 // create unix epoch time 222 // create unix epoch time
226 int now = (int)((DateTime.Now.Ticks - TicksToEpoch) / 10000000); 223 int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
227 cmd.Parameters.AddWithValue("?id", asset.ID); 224 cmd.Parameters.AddWithValue("?id", asset.ID);
228 cmd.Parameters.AddWithValue("?name", assetName); 225 cmd.Parameters.AddWithValue("?name", assetName);
229 cmd.Parameters.AddWithValue("?description", assetDescription); 226 cmd.Parameters.AddWithValue("?description", assetDescription);
@@ -248,6 +245,9 @@ namespace OpenSim.Data.MySQL
248 245
249 private void UpdateAccessTime(AssetBase asset) 246 private void UpdateAccessTime(AssetBase asset)
250 { 247 {
248 // Writing to the database every time Get() is called on an asset is killing us. Seriously. -jph
249 return;
250
251 lock (_dbConnection) 251 lock (_dbConnection)
252 { 252 {
253 _dbConnection.CheckConnection(); 253 _dbConnection.CheckConnection();
@@ -262,7 +262,7 @@ namespace OpenSim.Data.MySQL
262 using (cmd) 262 using (cmd)
263 { 263 {
264 // create unix epoch time 264 // create unix epoch time
265 int now = (int)((DateTime.Now.Ticks - TicksToEpoch) / 10000000); 265 int now = (int)Utils.DateTimeToUnixTime(DateTime.UtcNow);
266 cmd.Parameters.AddWithValue("?id", asset.ID); 266 cmd.Parameters.AddWithValue("?id", asset.ID);
267 cmd.Parameters.AddWithValue("?access_time", now); 267 cmd.Parameters.AddWithValue("?access_time", now);
268 cmd.ExecuteNonQuery(); 268 cmd.ExecuteNonQuery();