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author | Oren Hurvitz | 2014-04-22 12:04:06 +0300 |
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committer | Oren Hurvitz | 2014-04-22 12:18:54 +0300 |
commit | 93a9ed2a6d5f6005ae213e2e91f1c79e2fd7f775 (patch) | |
tree | 10f801c88be06ec81cd0b8725947d7729ea39c45 /OpenSim/Data/MSSQL | |
parent | Fixed: when a user logged-in, sometimes he didn't get notified of the Online ... (diff) | |
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Changed the maximum asset name and description lengths to constants. Also, pre-truncate the description of dynamic textures.
Diffstat (limited to 'OpenSim/Data/MSSQL')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLAssetData.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs index ce70396..f94375d 100644 --- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs +++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs | |||
@@ -160,18 +160,18 @@ namespace OpenSim.Data.MSSQL | |||
160 | @temporary, @create_time, @access_time, @creatorid, @asset_flags, @data)"; | 160 | @temporary, @create_time, @access_time, @creatorid, @asset_flags, @data)"; |
161 | 161 | ||
162 | string assetName = asset.Name; | 162 | string assetName = asset.Name; |
163 | if (asset.Name.Length > 64) | 163 | if (asset.Name.Length > AssetBase.MAX_ASSET_NAME) |
164 | { | 164 | { |
165 | assetName = asset.Name.Substring(0, 64); | 165 | assetName = asset.Name.Substring(0, AssetBase.MAX_ASSET_NAME); |
166 | m_log.WarnFormat( | 166 | m_log.WarnFormat( |
167 | "[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add", | 167 | "[ASSET DB]: Name '{0}' for asset {1} truncated from {2} to {3} characters on add", |
168 | asset.Name, asset.ID, asset.Name.Length, assetName.Length); | 168 | asset.Name, asset.ID, asset.Name.Length, assetName.Length); |
169 | } | 169 | } |
170 | 170 | ||
171 | string assetDescription = asset.Description; | 171 | string assetDescription = asset.Description; |
172 | if (asset.Description.Length > 64) | 172 | if (asset.Description.Length > AssetBase.MAX_ASSET_DESC) |
173 | { | 173 | { |
174 | assetDescription = asset.Description.Substring(0, 64); | 174 | assetDescription = asset.Description.Substring(0, AssetBase.MAX_ASSET_DESC); |
175 | m_log.WarnFormat( | 175 | m_log.WarnFormat( |
176 | "[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add", | 176 | "[ASSET DB]: Description '{0}' for asset {1} truncated from {2} to {3} characters on add", |
177 | asset.Description, asset.ID, asset.Description.Length, assetDescription.Length); | 177 | asset.Description, asset.ID, asset.Description.Length, assetDescription.Length); |