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authorRobert Adams2013-09-24 13:41:44 -0700
committerRobert Adams2013-09-25 17:30:51 -0700
commit7fa64cce7dbf19d8b5886afd58e42be790f12dea (patch)
tree425a4223825f01f5f07be0b304cb7a9a45bc5117 /OpenSim/Data/MSSQL/MSSQLSimulationData.cs
parentvarregion: go back to using Constants.RegionSize so as not to break (diff)
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Remove time based terrain storage in SQLite so revision number can be used
to denote terrain format revision. Add terrain DB format revision codes to ISimulationDataStore.cs. Setup so legacy compatible terrain storage and fetch is possible while allowing future format extensions.
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/MSSQL/MSSQLSimulationData.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
index f41f60c..8adddc9 100644
--- a/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLSimulationData.cs
@@ -576,7 +576,7 @@ ELSE
576 /// <param name="regionID">regionID.</param> 576 /// <param name="regionID">regionID.</param>
577 public void StoreTerrain(double[,] terrain, UUID regionID) 577 public void StoreTerrain(double[,] terrain, UUID regionID)
578 { 578 {
579 int revision = Util.UnixTimeSinceEpoch(); 579 int revision = (int)DBTerrainRevision.Legacy256;
580 580
581 //Delete old terrain map 581 //Delete old terrain map
582 string sql = "delete from terrain where RegionUUID=@RegionUUID"; 582 string sql = "delete from terrain where RegionUUID=@RegionUUID";