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author | John Hurliman | 2009-11-02 11:28:35 -0800 |
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committer | John Hurliman | 2009-11-02 11:28:35 -0800 |
commit | 67ac9881faf2034facfe92613538938695c2cda9 (patch) | |
tree | ac2fcdfe3c9c99120ba2c9901d5175e1389fa622 /OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs | |
parent | Reverting the memory leak patch for MySQL. Problems have been reported with t... (diff) | |
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Removing duplicate SceneObjectPart.RotationalVelocity property
Diffstat (limited to 'OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs index cff6b00..6371307 100644 --- a/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs +++ b/OpenSim/Data/MSSQL/MSSQLLegacyRegionData.cs | |||
@@ -1049,7 +1049,7 @@ VALUES | |||
1049 | if (!(primRow["ParticleSystem"] is DBNull)) | 1049 | if (!(primRow["ParticleSystem"] is DBNull)) |
1050 | prim.ParticleSystem = (Byte[])primRow["ParticleSystem"]; | 1050 | prim.ParticleSystem = (Byte[])primRow["ParticleSystem"]; |
1051 | 1051 | ||
1052 | prim.RotationalVelocity = new Vector3( | 1052 | prim.AngularVelocity = new Vector3( |
1053 | Convert.ToSingle(primRow["OmegaX"]), | 1053 | Convert.ToSingle(primRow["OmegaX"]), |
1054 | Convert.ToSingle(primRow["OmegaY"]), | 1054 | Convert.ToSingle(primRow["OmegaY"]), |
1055 | Convert.ToSingle(primRow["OmegaZ"])); | 1055 | Convert.ToSingle(primRow["OmegaZ"])); |
@@ -1429,9 +1429,9 @@ VALUES | |||
1429 | parameters.Add(_Database.CreateParameter("TextureAnimation", prim.TextureAnimation)); | 1429 | parameters.Add(_Database.CreateParameter("TextureAnimation", prim.TextureAnimation)); |
1430 | parameters.Add(_Database.CreateParameter("ParticleSystem", prim.ParticleSystem)); | 1430 | parameters.Add(_Database.CreateParameter("ParticleSystem", prim.ParticleSystem)); |
1431 | 1431 | ||
1432 | parameters.Add(_Database.CreateParameter("OmegaX", prim.RotationalVelocity.X)); | 1432 | parameters.Add(_Database.CreateParameter("OmegaX", prim.AngularVelocity.X)); |
1433 | parameters.Add(_Database.CreateParameter("OmegaY", prim.RotationalVelocity.Y)); | 1433 | parameters.Add(_Database.CreateParameter("OmegaY", prim.AngularVelocity.Y)); |
1434 | parameters.Add(_Database.CreateParameter("OmegaZ", prim.RotationalVelocity.Z)); | 1434 | parameters.Add(_Database.CreateParameter("OmegaZ", prim.AngularVelocity.Z)); |
1435 | 1435 | ||
1436 | parameters.Add(_Database.CreateParameter("CameraEyeOffsetX", prim.GetCameraEyeOffset().X)); | 1436 | parameters.Add(_Database.CreateParameter("CameraEyeOffsetX", prim.GetCameraEyeOffset().X)); |
1437 | parameters.Add(_Database.CreateParameter("CameraEyeOffsetY", prim.GetCameraEyeOffset().Y)); | 1437 | parameters.Add(_Database.CreateParameter("CameraEyeOffsetY", prim.GetCameraEyeOffset().Y)); |