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author | Justin Clarke Casey | 2008-09-29 15:22:48 +0000 |
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committer | Justin Clarke Casey | 2008-09-29 15:22:48 +0000 |
commit | 4daaac662ff5e952cf13ac093688f56045821250 (patch) | |
tree | 466f08a3acbb7514659f4fa2a267fbe75c56ab16 /OpenSim/Data/MSSQL/MSSQLInventoryData.cs | |
parent | * reactor: move inventory archive classes into separate Inventory/Archiver di... (diff) | |
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* Apply http://opensimulator.org/mantis/view.php?id=2295
* Updated MSSQL to reflect resend changes
* Added the new columns in prims table.
* Created a implementation for getting gestures.
* Remove configurable table names for user.
* Thanks Ruud Lathorp
Diffstat (limited to 'OpenSim/Data/MSSQL/MSSQLInventoryData.cs')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLInventoryData.cs | 30 |
1 files changed, 26 insertions, 4 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs index 2b9913c..79bab3b 100644 --- a/OpenSim/Data/MSSQL/MSSQLInventoryData.cs +++ b/OpenSim/Data/MSSQL/MSSQLInventoryData.cs | |||
@@ -611,6 +611,32 @@ namespace OpenSim.Data.MSSQL | |||
611 | } | 611 | } |
612 | } | 612 | } |
613 | 613 | ||
614 | /// <summary> | ||
615 | /// Returns all activated gesture-items in the inventory of the specified avatar. | ||
616 | /// </summary> | ||
617 | /// <param name="avatarID">The <see cref="UUID"/> of the avatar</param> | ||
618 | /// <returns> | ||
619 | /// The list of gestures (<see cref="InventoryItemBase"/>s) | ||
620 | /// </returns> | ||
621 | public List<InventoryItemBase> fetchActiveGestures(UUID avatarID) | ||
622 | { | ||
623 | using (AutoClosingSqlCommand command = database.Query("SELECT * FROM inventoryitems WHERE avatarId = @uuid AND assetType = @assetType and flags = 1")) | ||
624 | { | ||
625 | command.Parameters.Add(database.CreateParameter("uuid", avatarID)); | ||
626 | command.Parameters.Add(database.CreateParameter("assetType", (int)AssetType.Gesture)); | ||
627 | |||
628 | using (IDataReader reader = command.ExecuteReader()) | ||
629 | { | ||
630 | List<InventoryItemBase> gestureList = new List<InventoryItemBase>(); | ||
631 | while (reader.Read()) | ||
632 | { | ||
633 | gestureList.Add(readInventoryItem(reader)); | ||
634 | } | ||
635 | return gestureList; | ||
636 | } | ||
637 | } | ||
638 | } | ||
639 | |||
614 | #endregion | 640 | #endregion |
615 | 641 | ||
616 | #region Private methods | 642 | #region Private methods |
@@ -799,10 +825,6 @@ namespace OpenSim.Data.MSSQL | |||
799 | } | 825 | } |
800 | } | 826 | } |
801 | 827 | ||
802 | public List<InventoryItemBase> fetchActiveGestures (UUID avatarID) | ||
803 | { | ||
804 | return null; | ||
805 | } | ||
806 | #endregion | 828 | #endregion |
807 | } | 829 | } |
808 | } | 830 | } |