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author | Teravus Ovares | 2008-06-21 03:29:08 +0000 |
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committer | Teravus Ovares | 2008-06-21 03:29:08 +0000 |
commit | a5860ad438885cbf76a36dc7958947355522b8cf (patch) | |
tree | b392682ca7bf79e7fae18c16271980a9eead28bf /OpenSim/Data/MSSQL/MSSQLDataStore.cs | |
parent | lots of futzing with nhibernate to make it more efficient. I (diff) | |
download | opensim-SC_OLD-a5860ad438885cbf76a36dc7958947355522b8cf.zip opensim-SC_OLD-a5860ad438885cbf76a36dc7958947355522b8cf.tar.gz opensim-SC_OLD-a5860ad438885cbf76a36dc7958947355522b8cf.tar.bz2 opensim-SC_OLD-a5860ad438885cbf76a36dc7958947355522b8cf.tar.xz |
* Adds Region ban capability to Regions. You access this by going to World->Region/Estate. Then on the Estate tab, at the lower right hand corner, clicking the 'Add' button and picking an avatar.
* It only persists across reboots for the mySQL datastore currently.
* Currently have stubs in the other datastores.
Diffstat (limited to 'OpenSim/Data/MSSQL/MSSQLDataStore.cs')
-rw-r--r-- | OpenSim/Data/MSSQL/MSSQLDataStore.cs | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLDataStore.cs b/OpenSim/Data/MSSQL/MSSQLDataStore.cs index c339d62..6bf619a 100644 --- a/OpenSim/Data/MSSQL/MSSQLDataStore.cs +++ b/OpenSim/Data/MSSQL/MSSQLDataStore.cs | |||
@@ -492,6 +492,22 @@ namespace OpenSim.Data.MSSQL | |||
492 | return landDataForRegion; | 492 | return landDataForRegion; |
493 | } | 493 | } |
494 | 494 | ||
495 | public List<RegionBanListItem> LoadRegionBanList(LLUUID regionUUID) | ||
496 | { | ||
497 | List<RegionBanListItem> regionbanlist = new List<RegionBanListItem>(); | ||
498 | return regionbanlist; | ||
499 | } | ||
500 | |||
501 | public void AddToRegionBanlist(RegionBanListItem item) | ||
502 | { | ||
503 | |||
504 | } | ||
505 | |||
506 | public void RemoveFromRegionBanlist(RegionBanListItem item) | ||
507 | { | ||
508 | |||
509 | } | ||
510 | |||
495 | public void Commit() | 511 | public void Commit() |
496 | { | 512 | { |
497 | if (m_connection.State != ConnectionState.Open) | 513 | if (m_connection.State != ConnectionState.Open) |