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authorMelanie Thielker2009-06-14 21:44:34 +0000
committerMelanie Thielker2009-06-14 21:44:34 +0000
commit664dd58cd9a8318c14fc3e3a3950c3e29cf97ba8 (patch)
tree41db60d59a2f0b46388e1e598679265dafc9d247 /OpenSim/Data/MSSQL/MSSQLAssetData.cs
parentUpdate svn properties. (diff)
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Fixes Mantis #3793 . Committing thomax/Snoopy's patch to allow deeding of objects, with changes:
- Set OwnerID = GroupID for deeded objects. - Close a security loophole that would have allowed a user with deed rights in a group to deed ANY object to that group, even if it's not owned by them and/or not set to that group - Set LastOwnerID correctly. Handle objects vs. prims correctly.
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/MSSQL/MSSQLAssetData.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Data/MSSQL/MSSQLAssetData.cs b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
index 69474b1..ba2b816 100644
--- a/OpenSim/Data/MSSQL/MSSQLAssetData.cs
+++ b/OpenSim/Data/MSSQL/MSSQLAssetData.cs
@@ -39,7 +39,7 @@ namespace OpenSim.Data.MSSQL
39 /// <summary> 39 /// <summary>
40 /// A MSSQL Interface for the Asset server 40 /// A MSSQL Interface for the Asset server
41 /// </summary> 41 /// </summary>
42 internal class MSSQLAssetData : AssetDataBase 42 public class MSSQLAssetData : AssetDataBase
43 { 43 {
44 private const string _migrationStore = "AssetStore"; 44 private const string _migrationStore = "AssetStore";
45 45