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author | Robert Adams | 2013-11-08 20:53:37 -0800 |
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committer | Robert Adams | 2013-11-08 20:53:37 -0800 |
commit | beeec1c46726a266edf5c8260f9cf4e4e6f91c8a (patch) | |
tree | ac749f4db4d4ee640bf9091b9684d2a36eedb284 /OpenSim/Data/IRegionData.cs | |
parent | varregion: Massive work to LandManagementModule and LandObject to (diff) | |
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varregion: elimination of Constants.RegionSize from all over OpenSimulator.
Routines in Util to compute region world coordinates from region coordinates
as well as the conversion to and from region handles. These routines have
replaced a lot of math scattered throughout the simulator.
Should be no functional changes.
Diffstat (limited to 'OpenSim/Data/IRegionData.cs')
-rw-r--r-- | OpenSim/Data/IRegionData.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Data/IRegionData.cs b/OpenSim/Data/IRegionData.cs index 463c621..50433ba 100644 --- a/OpenSim/Data/IRegionData.cs +++ b/OpenSim/Data/IRegionData.cs | |||
@@ -54,12 +54,12 @@ namespace OpenSim.Data | |||
54 | /// <summary> | 54 | /// <summary> |
55 | /// Return the x-coordinate of this region. | 55 | /// Return the x-coordinate of this region. |
56 | /// </summary> | 56 | /// </summary> |
57 | public int coordX { get { return posX / (int)Constants.RegionSize; } } | 57 | public int coordX { get { return (int)Util.WorldToRegionLoc((uint)posX); } } |
58 | 58 | ||
59 | /// <summary> | 59 | /// <summary> |
60 | /// Return the y-coordinate of this region. | 60 | /// Return the y-coordinate of this region. |
61 | /// </summary> | 61 | /// </summary> |
62 | public int coordY { get { return posY / (int)Constants.RegionSize; } } | 62 | public int coordY { get { return (int)Util.WorldToRegionLoc((uint)posY); } } |
63 | 63 | ||
64 | public Dictionary<string, object> Data; | 64 | public Dictionary<string, object> Data; |
65 | } | 65 | } |