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authorlbsa712009-04-13 20:04:18 +0000
committerlbsa712009-04-13 20:04:18 +0000
commit29355de6ee01b1f44f32ea45b9c06f636ae9a241 (patch)
tree677fb0c71117a6feaa5891f5c7ceacdd8d2069a6 /OpenSim/Data/AssetDataBase.cs
parent* Remove null reference exception in the J2KDecoderModule's J2K repair routin... (diff)
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* Some more experimental work on distributed assets. Nothing hotwired yet.
* Introduced preprocess step in FetchAsset (Might revert this later) * Some minor CCC * Added actual implementation of GetUserProfile( uri ) and the corresponding handler to OGS1. * Introduced non-functioning GetUserUri( userProfile) awaiting user server wireup (this might move elsewhere)
Diffstat (limited to '')
-rw-r--r--OpenSim/Data/AssetDataBase.cs11
1 files changed, 10 insertions, 1 deletions
diff --git a/OpenSim/Data/AssetDataBase.cs b/OpenSim/Data/AssetDataBase.cs
index d699f17..e67d9cb 100644
--- a/OpenSim/Data/AssetDataBase.cs
+++ b/OpenSim/Data/AssetDataBase.cs
@@ -25,7 +25,10 @@
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */ 26 */
27 27
28using System;
28using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text;
31using System.Text.RegularExpressions;
29using OpenMetaverse; 32using OpenMetaverse;
30using OpenSim.Framework; 33using OpenSim.Framework;
31 34
@@ -33,7 +36,13 @@ namespace OpenSim.Data
33{ 36{
34 public abstract class AssetDataBase : IAssetDataPlugin 37 public abstract class AssetDataBase : IAssetDataPlugin
35 { 38 {
36 public abstract AssetBase FetchAsset(UUID uuid); 39 public virtual AssetBase FetchAsset(UUID uuid)
40 {
41 return FetchStoredAsset(uuid);
42 }
43
44 protected abstract AssetBase FetchStoredAsset(UUID uuid);
45
37 public abstract void CreateAsset(AssetBase asset); 46 public abstract void CreateAsset(AssetBase asset);
38 public abstract void UpdateAsset(AssetBase asset); 47 public abstract void UpdateAsset(AssetBase asset);
39 public abstract bool ExistsAsset(UUID uuid); 48 public abstract bool ExistsAsset(UUID uuid);