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author | Robert Adams | 2013-04-07 14:05:35 -0700 |
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committer | Robert Adams | 2013-04-08 06:27:44 -0700 |
commit | a7a1b8b7e9269b446e3396a35153b00942c1e35b (patch) | |
tree | df4c7041eb9a2819dd6e17aa2f95768a552f31e3 /OpenSim/ConsoleClient/ConsoleClient.cs | |
parent | BulletSim: complete movement of physical object action code out of the (diff) | |
download | opensim-SC_OLD-a7a1b8b7e9269b446e3396a35153b00942c1e35b.zip opensim-SC_OLD-a7a1b8b7e9269b446e3396a35153b00942c1e35b.tar.gz opensim-SC_OLD-a7a1b8b7e9269b446e3396a35153b00942c1e35b.tar.bz2 opensim-SC_OLD-a7a1b8b7e9269b446e3396a35153b00942c1e35b.tar.xz |
BulletSim: clean up actor code so routines use the same coding pattern.
Fix a few enabling problems.
Diffstat (limited to 'OpenSim/ConsoleClient/ConsoleClient.cs')
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