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author | Dr Scofield | 2009-05-05 16:17:52 +0000 |
---|---|---|
committer | Dr Scofield | 2009-05-05 16:17:52 +0000 |
commit | e0a06f641668cd5c25a7854af2faf8a61c4053ee (patch) | |
tree | c2a4620c4bdc0e479ca16528cd9e0524529a7998 /OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs | |
parent | * Fix http://opensimulator.org/mantis/view.php?id=3585 (diff) | |
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- moving banned check and public/private check to
Scene.NewUserConnection()
- adding reason reporting
this enforces estate bans very early on and prevents us from
circulating client objects that we'd then have to retract once we
realize that the client is not allowed into the region
Diffstat (limited to 'OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs')
-rw-r--r-- | OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs | 17 |
1 files changed, 12 insertions, 5 deletions
diff --git a/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs b/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs index 5167f42..2f60810 100644 --- a/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs +++ b/OpenSim/Client/MXP/PacketHandler/MXPPacketServer.cs | |||
@@ -312,6 +312,8 @@ namespace OpenSim.Client.MXP.PacketHandler | |||
312 | { | 312 | { |
313 | Scene scene = m_scenes[sceneId]; | 313 | Scene scene = m_scenes[sceneId]; |
314 | UUID mxpSessionID = UUID.Random(); | 314 | UUID mxpSessionID = UUID.Random(); |
315 | |||
316 | string reason; | ||
315 | 317 | ||
316 | m_log.Debug("[MXP ClientStack]: Session join request success: " + session.SessionId + " (" + | 318 | m_log.Debug("[MXP ClientStack]: Session join request success: " + session.SessionId + " (" + |
317 | (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + | 319 | (session.IsIncoming ? "from" : "to") + " " + session.RemoteEndPoint.Address + ":" + |
@@ -321,7 +323,13 @@ namespace OpenSim.Client.MXP.PacketHandler | |||
321 | AttachUserAgentToUserProfile(session, mxpSessionID, sceneId, user); | 323 | AttachUserAgentToUserProfile(session, mxpSessionID, sceneId, user); |
322 | m_log.Debug("[MXP ClientStack]: Attached UserAgent to UserProfile."); | 324 | m_log.Debug("[MXP ClientStack]: Attached UserAgent to UserProfile."); |
323 | m_log.Debug("[MXP ClientStack]: Preparing Scene to Connection..."); | 325 | m_log.Debug("[MXP ClientStack]: Preparing Scene to Connection..."); |
324 | PrepareSceneForConnection(mxpSessionID, sceneId, user); | 326 | if (!PrepareSceneForConnection(mxpSessionID, sceneId, user, out reason)) |
327 | { | ||
328 | m_log.DebugFormat("[MXP ClientStack]: Scene refused connection: {0}", reason); | ||
329 | DeclineConnection(session, joinRequestMessage); | ||
330 | tmpRemove.Add(session); | ||
331 | continue; | ||
332 | } | ||
325 | m_log.Debug("[MXP ClientStack]: Prepared Scene to Connection."); | 333 | m_log.Debug("[MXP ClientStack]: Prepared Scene to Connection."); |
326 | m_log.Debug("[MXP ClientStack]: Accepting connection..."); | 334 | m_log.Debug("[MXP ClientStack]: Accepting connection..."); |
327 | AcceptConnection(session, joinRequestMessage, mxpSessionID, userId); | 335 | AcceptConnection(session, joinRequestMessage, mxpSessionID, userId); |
@@ -579,7 +587,7 @@ namespace OpenSim.Client.MXP.PacketHandler | |||
579 | //userService.CommitAgent(ref userProfile); | 587 | //userService.CommitAgent(ref userProfile); |
580 | } | 588 | } |
581 | 589 | ||
582 | private void PrepareSceneForConnection(UUID sessionId, UUID sceneId, UserProfileData userProfile) | 590 | private bool PrepareSceneForConnection(UUID sessionId, UUID sceneId, UserProfileData userProfile, out string reason) |
583 | { | 591 | { |
584 | Scene scene = m_scenes[sceneId]; | 592 | Scene scene = m_scenes[sceneId]; |
585 | CommunicationsManager commsManager = m_scenes[sceneId].CommsManager; | 593 | CommunicationsManager commsManager = m_scenes[sceneId].CommsManager; |
@@ -603,9 +611,8 @@ namespace OpenSim.Client.MXP.PacketHandler | |||
603 | m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname); | 611 | m_log.WarnFormat("[INTER]: Appearance not found for {0} {1}. Creating default.", agent.firstname, agent.lastname); |
604 | agent.Appearance = new AvatarAppearance(); | 612 | agent.Appearance = new AvatarAppearance(); |
605 | } | 613 | } |
606 | 614 | ||
607 | scene.NewUserConnection(agent); | 615 | return scene.NewUserConnection(agent, out reason); |
608 | |||
609 | } | 616 | } |
610 | 617 | ||
611 | public void PrintDebugInformation() | 618 | public void PrintDebugInformation() |