diff options
Moved Linden protocol login handling to modules in OpenSim.Client.Linden. There are two region modules in there LLStandaloneLoginModule (for standalone mode) and LLProxyLoginModule (for grid mode which just handles incoming expect_user and logoff_user messages from the remote login server)
Changed OpenSim.Framework.Communications.Tests.LoginServiceTests to use the LLStandaloneLoginService (from the LLStandaloneLoginModule) rather than LocalLoginService. Really these login tests should most likely be somewhere else as they are testing specific implementations of login services.
Commented out the old LocalLoginService as its no longer used, but want to check there are no problems before it gets deleted.
Diffstat (limited to 'OpenSim/Client/Linden/LLStandaloneLoginModule.cs')
-rw-r--r-- | OpenSim/Client/Linden/LLStandaloneLoginModule.cs | 259 |
1 files changed, 259 insertions, 0 deletions
diff --git a/OpenSim/Client/Linden/LLStandaloneLoginModule.cs b/OpenSim/Client/Linden/LLStandaloneLoginModule.cs new file mode 100644 index 0000000..c5db38b --- /dev/null +++ b/OpenSim/Client/Linden/LLStandaloneLoginModule.cs | |||
@@ -0,0 +1,259 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Net; | ||
32 | using System.Reflection; | ||
33 | using System.Text.RegularExpressions; | ||
34 | using log4net; | ||
35 | using Nini.Config; | ||
36 | using OpenMetaverse; | ||
37 | using OpenSim.Framework; | ||
38 | using OpenSim.Framework.Communications; | ||
39 | using OpenSim.Framework.Communications.Cache; | ||
40 | using OpenSim.Framework.Communications.Capabilities; | ||
41 | using OpenSim.Framework.Servers; | ||
42 | using OpenSim.Region.Framework.Scenes; | ||
43 | using OpenSim.Region.Framework.Interfaces; | ||
44 | |||
45 | namespace OpenSim.Client.Linden | ||
46 | { | ||
47 | public class LLStandaloneLoginModule : IRegionModule, ILoginRegionsConnector | ||
48 | { | ||
49 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); | ||
50 | |||
51 | protected List<Scene> m_scenes = new List<Scene>(); | ||
52 | protected Scene m_firstScene; | ||
53 | |||
54 | protected bool m_enabled = false; // Module is only enabled if running in standalone mode | ||
55 | |||
56 | |||
57 | public bool RegionLoginsEnabled | ||
58 | { | ||
59 | get | ||
60 | { | ||
61 | if (m_firstScene != null) | ||
62 | { | ||
63 | return m_firstScene.CommsManager.GridService.RegionLoginsEnabled; | ||
64 | } | ||
65 | else | ||
66 | { | ||
67 | return false; | ||
68 | } | ||
69 | } | ||
70 | } | ||
71 | |||
72 | protected LLStandaloneLoginService m_loginService; | ||
73 | |||
74 | #region IRegionModule Members | ||
75 | |||
76 | public void Initialise(Scene scene, IConfigSource source) | ||
77 | { | ||
78 | if (m_firstScene == null) | ||
79 | { | ||
80 | m_firstScene = scene; | ||
81 | |||
82 | IConfig startupConfig = source.Configs["Startup"]; | ||
83 | if (startupConfig != null) | ||
84 | { | ||
85 | m_enabled = !startupConfig.GetBoolean("gridmode", false); | ||
86 | } | ||
87 | |||
88 | if (m_enabled) | ||
89 | { | ||
90 | bool authenticate = true; | ||
91 | string welcomeMessage = "Welcome to OpenSim"; | ||
92 | IConfig standaloneConfig = source.Configs["StandAlone"]; | ||
93 | if (standaloneConfig != null) | ||
94 | { | ||
95 | authenticate = standaloneConfig.GetBoolean("accounts_authenticate", true); | ||
96 | welcomeMessage = standaloneConfig.GetString("welcome_message"); | ||
97 | } | ||
98 | |||
99 | //TODO: fix casting. | ||
100 | LibraryRootFolder rootFolder = m_firstScene.CommsManager.UserProfileCacheService.LibraryRoot as LibraryRootFolder; | ||
101 | |||
102 | BaseHttpServer httpServer = m_firstScene.CommsManager.HttpServer; | ||
103 | |||
104 | //TODO: fix the casting of the user service, maybe by registering the userManagerBase with scenes, or refactoring so we just need a IUserService reference | ||
105 | m_loginService = new LLStandaloneLoginService((UserManagerBase)m_firstScene.CommsManager.UserService, welcomeMessage, m_firstScene.CommsManager.InterServiceInventoryService, m_firstScene.CommsManager.NetworkServersInfo, authenticate, rootFolder, this); | ||
106 | |||
107 | httpServer.AddXmlRPCHandler("login_to_simulator", m_loginService.XmlRpcLoginMethod); | ||
108 | |||
109 | // provides the web form login | ||
110 | httpServer.AddHTTPHandler("login", m_loginService.ProcessHTMLLogin); | ||
111 | |||
112 | // Provides the LLSD login | ||
113 | httpServer.SetDefaultLLSDHandler(m_loginService.LLSDLoginMethod); | ||
114 | } | ||
115 | } | ||
116 | |||
117 | if (m_enabled) | ||
118 | { | ||
119 | AddScene(scene); | ||
120 | } | ||
121 | } | ||
122 | |||
123 | public void PostInitialise() | ||
124 | { | ||
125 | |||
126 | } | ||
127 | |||
128 | public void Close() | ||
129 | { | ||
130 | |||
131 | } | ||
132 | |||
133 | public string Name | ||
134 | { | ||
135 | get { return "LLStandaloneLoginModule"; } | ||
136 | } | ||
137 | |||
138 | public bool IsSharedModule | ||
139 | { | ||
140 | get { return true; } | ||
141 | } | ||
142 | |||
143 | #endregion | ||
144 | |||
145 | protected void AddScene(Scene scene) | ||
146 | { | ||
147 | lock (m_scenes) | ||
148 | { | ||
149 | if (!m_scenes.Contains(scene)) | ||
150 | { | ||
151 | m_scenes.Add(scene); | ||
152 | } | ||
153 | } | ||
154 | } | ||
155 | |||
156 | public bool NewUserConnection(ulong regionHandle, AgentCircuitData agent) | ||
157 | { | ||
158 | Scene scene; | ||
159 | if (TryGetRegion(regionHandle, out scene)) | ||
160 | { | ||
161 | return scene.NewUserConnection(agent); | ||
162 | } | ||
163 | return false; | ||
164 | } | ||
165 | |||
166 | public void LogOffUserFromGrid(ulong regionHandle, UUID AvatarID, UUID RegionSecret, string message) | ||
167 | { | ||
168 | Scene scene; | ||
169 | if (TryGetRegion(regionHandle, out scene)) | ||
170 | { | ||
171 | scene.HandleLogOffUserFromGrid(AvatarID, RegionSecret, message); | ||
172 | } | ||
173 | } | ||
174 | |||
175 | public RegionInfo RequestNeighbourInfo(ulong regionhandle) | ||
176 | { | ||
177 | Scene scene; | ||
178 | if (TryGetRegion(regionhandle, out scene)) | ||
179 | { | ||
180 | return scene.RegionInfo; | ||
181 | } | ||
182 | return null; | ||
183 | } | ||
184 | |||
185 | public RegionInfo RequestClosestRegion(string region) | ||
186 | { | ||
187 | Scene scene; | ||
188 | if (TryGetRegion(region, out scene)) | ||
189 | { | ||
190 | return scene.RegionInfo; | ||
191 | } | ||
192 | return null; | ||
193 | } | ||
194 | |||
195 | public RegionInfo RequestNeighbourInfo(UUID regionID) | ||
196 | { | ||
197 | Scene scene; | ||
198 | if (TryGetRegion(regionID, out scene)) | ||
199 | { | ||
200 | return scene.RegionInfo; | ||
201 | } | ||
202 | return null; | ||
203 | } | ||
204 | |||
205 | protected bool TryGetRegion(ulong regionHandle, out Scene scene) | ||
206 | { | ||
207 | lock (m_scenes) | ||
208 | { | ||
209 | foreach (Scene nextScene in m_scenes) | ||
210 | { | ||
211 | if (nextScene.RegionInfo.RegionHandle == regionHandle) | ||
212 | { | ||
213 | scene = nextScene; | ||
214 | return true; | ||
215 | } | ||
216 | } | ||
217 | } | ||
218 | |||
219 | scene = null; | ||
220 | return false; | ||
221 | } | ||
222 | |||
223 | protected bool TryGetRegion(UUID regionID, out Scene scene) | ||
224 | { | ||
225 | lock (m_scenes) | ||
226 | { | ||
227 | foreach (Scene nextScene in m_scenes) | ||
228 | { | ||
229 | if (nextScene.RegionInfo.RegionID == regionID) | ||
230 | { | ||
231 | scene = nextScene; | ||
232 | return true; | ||
233 | } | ||
234 | } | ||
235 | } | ||
236 | |||
237 | scene = null; | ||
238 | return false; | ||
239 | } | ||
240 | |||
241 | protected bool TryGetRegion(string regionName, out Scene scene) | ||
242 | { | ||
243 | lock (m_scenes) | ||
244 | { | ||
245 | foreach (Scene nextScene in m_scenes) | ||
246 | { | ||
247 | if (nextScene.RegionInfo.RegionName == regionName) | ||
248 | { | ||
249 | scene = nextScene; | ||
250 | return true; | ||
251 | } | ||
252 | } | ||
253 | } | ||
254 | |||
255 | scene = null; | ||
256 | return false; | ||
257 | } | ||
258 | } | ||
259 | } | ||