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authorUbitUmarov2012-05-04 19:19:54 +0100
committerUbitUmarov2012-05-04 19:19:54 +0100
commit12c9916193bbb87aaa95407f798c241cbe5e23cb (patch)
tree7dfab403a1da233d30918df6928e7528af634951 /OpenSim/Capabilities
parentSOG copy bug fix, now new group has own empty list of sitted avatars. Also ch... (diff)
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*TO TEST/REVIEW* added current default animation in animationSet.cs to/fromArray in array element 0. This may cause compatibilities issues, but think this information is needed for proper crossings. OSG regions did survived tps in/out with this. ALso added velocity in crossings cases, for now detected by Teleport flag equal to Default (0);
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