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author | Oren Hurvitz | 2012-07-16 10:30:38 +0300 |
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committer | Justin Clark-Casey (justincc) | 2012-08-03 01:12:46 +0100 |
commit | 0588f27d1886970e44765166714f24114d399fce (patch) | |
tree | 8c3845815dce535cdca25616bc0a7502935f119d /OpenSim/Capabilities/LLSDMapRequest.cs | |
parent | Save membership fee to the database when a group is created. (diff) | |
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Fixed a rare bug that caused Save OAR to fail because it thought it had timed-out
The bug manifested as follows: a large world was saved. All the assets were found. But for some unknown reason, the timeout timer was restarted. So after 1 minute it closed the Archive Writer, because it didn't receive any more assets during that minute. That caused the OAR to become corrupted because ArchiveWriteRequestExecution.Save() was still running.
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