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author | Justin Clark-Casey (justincc) | 2012-11-23 04:09:45 +0000 |
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committer | Justin Clark-Casey (justincc) | 2012-11-23 04:09:45 +0000 |
commit | edbdbd44b95b6fb11958eda1cd8e70da799849b5 (patch) | |
tree | 4dbd78095faf93d51b2c47fcf97b67e3fdceaff9 /OpenSim/Capabilities/LLSDInventoryItem.cs | |
parent | minor: remove some mono compiler warnings (diff) | |
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Enable further client stack packet pooling by default by setting RecycleBaseUDPPackets = true by default.
This reduces base memory churn of every client connection, improving the garbage collection situation.
The effect is a significant portion of base load (an avatar standing still on a completely blank island)
but will probably still be swallowed up by other memory use on active regions.
Tests have shown no noticeable impact on speed of processing incoming packets, though setting remains
in case a switch back is needed.
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