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authorJustin Clark-Casey (justincc)2013-09-18 21:41:51 +0100
committerJustin Clark-Casey (justincc)2013-09-18 21:41:51 +0100
commit7dbc93c62a6803fbe201e933b8bc1374b48869ad (patch)
treeae9521b90c2c2ba4a8cddc354c119807056be4fe /OpenSim/Capabilities/LLSDAssetUploadRequest.cs
parentReinstate insertion of "Unknown UserUMMAU4" now, as naive removing may be gen... (diff)
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Change logging to provide more information on LLUDPServer.HandleCompleteMovementIntoRegion()
Add more information on which endpoint sent the packet when we have to wait and if we end up dropping the packet Only check if the client is active - other checks are redundant since they can only failed if IsActve = false
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