aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Capabilities/LLSDArray.cs
diff options
context:
space:
mode:
authorRobert Adams2013-01-01 16:49:38 -0800
committerRobert Adams2013-01-01 17:27:33 -0800
commit9d840fd2ee5c3e6c6f788e8145f06701e9ea2724 (patch)
tree063fd046a04a125671edf147161b34ed95c59329 /OpenSim/Capabilities/LLSDArray.cs
parentBulletSim: fix line endings. (diff)
downloadopensim-SC_OLD-9d840fd2ee5c3e6c6f788e8145f06701e9ea2724.zip
opensim-SC_OLD-9d840fd2ee5c3e6c6f788e8145f06701e9ea2724.tar.gz
opensim-SC_OLD-9d840fd2ee5c3e6c6f788e8145f06701e9ea2724.tar.bz2
opensim-SC_OLD-9d840fd2ee5c3e6c6f788e8145f06701e9ea2724.tar.xz
BulletSim: move over and port the interface for BulletXNA.
Copied BulletSNPlugin.BulletSimAPI to a new BulletSPlugin.BSAPIXNA.cs and then modifyed the latter to comply with the BSAPITemplate definition. Not totally debugged but the code is all there for an INI variable to select either unmanaged C++ Bullet or the C# version of Bullet.
Diffstat (limited to 'OpenSim/Capabilities/LLSDArray.cs')
0 files changed, 0 insertions, 0 deletions