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author | Justin Clark-Casey (justincc) | 2012-05-03 01:45:49 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-05-03 01:45:49 +0100 |
commit | 231a3bf147315a9284140476d2b09e13c3fee1c0 (patch) | |
tree | f04ffb5bb43d919c1687af57e4cb48829f6dc437 /OpenSim/Capabilities/Handlers/GetTexture | |
parent | Comment out the five second sleep in etm.DoTeleport() if the old agent needs ... (diff) | |
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Implement optional name and description on http stream handlers so that we can relate a slow request to what the handler actually does and the agent it serves, if applicable.
This is most useful for capabilities where the url is not self-describing.
Diffstat (limited to 'OpenSim/Capabilities/Handlers/GetTexture')
3 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs index 217217e..abdbc72 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs | |||
@@ -58,8 +58,8 @@ namespace OpenSim.Capabilities.Handlers | |||
58 | // TODO: Change this to a config option | 58 | // TODO: Change this to a config option |
59 | const string REDIRECT_URL = null; | 59 | const string REDIRECT_URL = null; |
60 | 60 | ||
61 | public GetTextureHandler(string path, IAssetService assService) : | 61 | public GetTextureHandler(string path, IAssetService assService, string name, string description) |
62 | base("GET", path) | 62 | : base("GET", path, name, description) |
63 | { | 63 | { |
64 | m_assetService = assService; | 64 | m_assetService = assService; |
65 | } | 65 | } |
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs index 0d072f7..71cf033 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureServerConnector.cs | |||
@@ -62,8 +62,8 @@ namespace OpenSim.Capabilities.Handlers | |||
62 | if (m_AssetService == null) | 62 | if (m_AssetService == null) |
63 | throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); | 63 | throw new Exception(String.Format("Failed to load AssetService from {0}; config is {1}", assetService, m_ConfigName)); |
64 | 64 | ||
65 | server.AddStreamHandler(new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService)); | 65 | server.AddStreamHandler( |
66 | new GetTextureHandler("/CAPS/GetTexture/" /*+ UUID.Random() */, m_AssetService, "GetTexture", null)); | ||
66 | } | 67 | } |
67 | |||
68 | } | 68 | } |
69 | } | 69 | } \ No newline at end of file |
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs index 85e5cc6..761e4e7 100644 --- a/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs +++ b/OpenSim/Capabilities/Handlers/GetTexture/Tests/GetTextureHandlerTests.cs | |||
@@ -52,7 +52,7 @@ namespace OpenSim.Capabilities.Handlers.GetTexture.Tests | |||
52 | // Overkill - we only really need the asset service, not a whole scene. | 52 | // Overkill - we only really need the asset service, not a whole scene. |
53 | Scene scene = new SceneHelpers().SetupScene(); | 53 | Scene scene = new SceneHelpers().SetupScene(); |
54 | 54 | ||
55 | GetTextureHandler handler = new GetTextureHandler(null, scene.AssetService); | 55 | GetTextureHandler handler = new GetTextureHandler(null, scene.AssetService, "TestGetTexture", null); |
56 | TestOSHttpRequest req = new TestOSHttpRequest(); | 56 | TestOSHttpRequest req = new TestOSHttpRequest(); |
57 | TestOSHttpResponse resp = new TestOSHttpResponse(); | 57 | TestOSHttpResponse resp = new TestOSHttpResponse(); |
58 | req.Url = new Uri("http://localhost/?texture_id=00000000-0000-1111-9999-000000000012"); | 58 | req.Url = new Uri("http://localhost/?texture_id=00000000-0000-1111-9999-000000000012"); |