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authorUbitUmarov2015-08-18 21:32:03 +0100
committerUbitUmarov2015-08-18 21:32:03 +0100
commit05d72f77ff38585817dead9b4a812ff97a001dce (patch)
tree109840c9d524ecddec25b5de2869f68254dd1aa1 /OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
parenttry to serialize http requests from same connection, so they are processed (diff)
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do keepalive on mesh and texture GET. Dont use reusecontext any where.
setting of keepalive is wrong, it should follow the requested one ( or always as http1.1) only deny if needed (errors). KeepAlive may increase stress on number of avaiable file descritors.
Diffstat (limited to '')
-rw-r--r--OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
index f3efb53..0e0cb39 100644
--- a/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
+++ b/OpenSim/Capabilities/Handlers/GetTexture/GetTextureHandler.cs
@@ -66,7 +66,7 @@ namespace OpenSim.Capabilities.Handlers
66 Hashtable ret = new Hashtable(); 66 Hashtable ret = new Hashtable();
67 ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound; 67 ret["int_response_code"] = (int)System.Net.HttpStatusCode.NotFound;
68 ret["content_type"] = "text/plain"; 68 ret["content_type"] = "text/plain";
69 ret["keepalive"] = false; 69 ret["keepalive"] = true;
70 ret["reusecontext"] = false; 70 ret["reusecontext"] = false;
71 ret["int_bytes"] = 0; 71 ret["int_bytes"] = 0;
72 string textureStr = (string)request["texture_id"]; 72 string textureStr = (string)request["texture_id"];
@@ -112,7 +112,7 @@ namespace OpenSim.Capabilities.Handlers
112 ret["error_status_text"] = "not found"; 112 ret["error_status_text"] = "not found";
113 ret["str_response_string"] = "not found"; 113 ret["str_response_string"] = "not found";
114 ret["content_type"] = "text/plain"; 114 ret["content_type"] = "text/plain";
115 ret["keepalive"] = false; 115 ret["keepalive"] = true;
116 ret["reusecontext"] = false; 116 ret["reusecontext"] = false;
117 ret["int_bytes"] = 0; 117 ret["int_bytes"] = 0;
118 } 118 }