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authorUbitUmarov2015-09-12 06:10:52 +0100
committerUbitUmarov2015-09-12 06:10:52 +0100
commit118aff520efba90bc9f8c767beaf5378a92b1939 (patch)
treeab70d2346fa7b2164bdfb75278e51ec4bb21ed18 /OpenSim/Capabilities/Handlers/FetchInventory
parent fix the typos that seem to matter so much to some :p (diff)
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try to better merge avn and os fetchinventory and fetchinvdescendents
Diffstat (limited to 'OpenSim/Capabilities/Handlers/FetchInventory')
-rw-r--r--OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2Handler.cs28
-rw-r--r--OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2ServerConnector.cs71
2 files changed, 92 insertions, 7 deletions
diff --git a/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2Handler.cs b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2Handler.cs
index 638e8bc..1753f60 100644
--- a/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2Handler.cs
+++ b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2Handler.cs
@@ -64,21 +64,36 @@ namespace OpenSim.Capabilities.Handlers
64 64
65 UUID[] itemIDs = new UUID[itemsRequested.Count]; 65 UUID[] itemIDs = new UUID[itemsRequested.Count];
66 int i = 0; 66 int i = 0;
67
67 foreach (OSDMap osdItemId in itemsRequested) 68 foreach (OSDMap osdItemId in itemsRequested)
68 { 69 {
69 itemIDs[i++] = osdItemId["item_id"].AsUUID(); 70 itemIDs[i++] = osdItemId["item_id"].AsUUID();
70 } 71 }
71 72
72 InventoryItemBase[] items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs); 73 InventoryItemBase[] items = null;
73 74
74 if (items == null) 75 if (m_agentID != UUID.Zero)
76 {
77 items = m_inventoryService.GetMultipleItems(m_agentID, itemIDs);
78
79 if (items == null)
80 {
81 // OMG!!! One by one!!! This is fallback code, in case the backend isn't updated
82 m_log.WarnFormat("[FETCH INVENTORY HANDLER]: GetMultipleItems failed. Falling back to fetching inventory items one by one.");
83 items = new InventoryItemBase[itemsRequested.Count];
84 InventoryItemBase item = new InventoryItemBase();
85 item.Owner = m_agentID;
86 foreach (UUID id in itemIDs)
87 {
88 item.ID = id;
89 items[i++] = m_inventoryService.GetItem(item);
90 }
91 }
92 }
93 else
75 { 94 {
76 // OMG!!! One by one!!! This is fallback code, in case the backend isn't updated
77 m_log.WarnFormat("[FETCH INVENTORY HANDLER]: GetMultipleItems failed. Falling back to fetching inventory items one by one.");
78 items = new InventoryItemBase[itemsRequested.Count]; 95 items = new InventoryItemBase[itemsRequested.Count];
79 i = 0;
80 InventoryItemBase item = new InventoryItemBase(); 96 InventoryItemBase item = new InventoryItemBase();
81 item.Owner = m_agentID;
82 foreach (UUID id in itemIDs) 97 foreach (UUID id in itemIDs)
83 { 98 {
84 item.ID = id; 99 item.ID = id;
@@ -93,7 +108,6 @@ namespace OpenSim.Capabilities.Handlers
93 // We don't know the agent that this request belongs to so we'll use the agent id of the item 108 // We don't know the agent that this request belongs to so we'll use the agent id of the item
94 // which will be the same for all items. 109 // which will be the same for all items.
95 llsdReply.agent_id = item.Owner; 110 llsdReply.agent_id = item.Owner;
96
97 llsdReply.items.Array.Add(ConvertInventoryItem(item)); 111 llsdReply.items.Array.Add(ConvertInventoryItem(item));
98 } 112 }
99 } 113 }
diff --git a/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2ServerConnector.cs b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2ServerConnector.cs
new file mode 100644
index 0000000..618f075
--- /dev/null
+++ b/OpenSim/Capabilities/Handlers/FetchInventory/FetchInventory2ServerConnector.cs
@@ -0,0 +1,71 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using Nini.Config;
30using OpenSim.Server.Base;
31using OpenSim.Services.Interfaces;
32using OpenSim.Framework.Servers.HttpServer;
33using OpenSim.Server.Handlers.Base;
34using OpenMetaverse;
35
36namespace OpenSim.Capabilities.Handlers
37{
38 public class FetchInventory2ServerConnector : ServiceConnector
39 {
40 private IInventoryService m_InventoryService;
41 private string m_ConfigName = "CapsService";
42
43 public FetchInventory2ServerConnector(IConfigSource config, IHttpServer server, string configName)
44 : base(config, server, configName)
45 {
46 if (configName != String.Empty)
47 m_ConfigName = configName;
48
49 IConfig serverConfig = config.Configs[m_ConfigName];
50 if (serverConfig == null)
51 throw new Exception(String.Format("No section '{0}' in config file", m_ConfigName));
52
53 string invService = serverConfig.GetString("InventoryService", String.Empty);
54
55 if (invService == String.Empty)
56 throw new Exception("No InventoryService in config file");
57
58 Object[] args = new Object[] { config };
59 m_InventoryService = ServerUtils.LoadPlugin<IInventoryService>(invService, args);
60
61 if (m_InventoryService == null)
62 throw new Exception(String.Format("Failed to load InventoryService from {0}; config is {1}", invService, m_ConfigName));
63
64 FetchInventory2Handler fiHandler = new FetchInventory2Handler(m_InventoryService, UUID.Zero);
65 IRequestHandler reqHandler
66 = new RestStreamHandler(
67 "POST", "/CAPS/FetchInventory/", fiHandler.FetchInventoryRequest, "FetchInventory", null);
68 server.AddStreamHandler(reqHandler);
69 }
70 }
71}