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authorMelanie2010-11-25 03:27:35 +0000
committerMelanie2010-11-25 03:27:35 +0000
commit6c3eb21440a323b8669326767cfc55beda2ff35c (patch)
tree84de5d5908ee2b5858a380e96b79188629267cd1 /OpenSim/ApplicationPlugins
parentFinish the RestartModule and fix some bugs. Add new console commands: (diff)
parentChange all restarting to use the restart module. Remove hardcoded behavior (diff)
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Merge branch 'master' into careminster-presence-refactor
Diffstat (limited to 'OpenSim/ApplicationPlugins')
-rw-r--r--OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs59
1 files changed, 17 insertions, 42 deletions
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
index 7b931d7..7be152b 100644
--- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
+++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
@@ -209,68 +209,43 @@ namespace OpenSim.ApplicationPlugins.RemoteController
209 209
210 UUID regionID = new UUID((string) requestData["regionID"]); 210 UUID regionID = new UUID((string) requestData["regionID"]);
211 211
212 responseData["accepted"] = true;
213 responseData["success"] = true;
214 response.Value = responseData;
215
216 Scene rebootedScene; 212 Scene rebootedScene;
217 213
214 responseData["success"] = false;
215 responseData["accepted"] = true;
218 if (!m_application.SceneManager.TryGetScene(regionID, out rebootedScene)) 216 if (!m_application.SceneManager.TryGetScene(regionID, out rebootedScene))
219 throw new Exception("region not found"); 217 throw new Exception("region not found");
220 218
221 int timeout = 30000; 219 int timeout = 30;
222 string message; 220 string message;
223 221
224 if (requestData.ContainsKey("restart") 222 if (requestData.ContainsKey("restart")
225 && ((string)requestData["restart"] == "delayed") 223 && ((string)requestData["restart"] == "delayed")
226 && requestData.ContainsKey("milliseconds")) 224 && requestData.ContainsKey("milliseconds"))
227 { 225 {
228 timeout = Int32.Parse(requestData["milliseconds"].ToString()); 226 timeout = Int32.Parse(requestData["milliseconds"].ToString()) / 1000;
229
230 if (timeout < 15000)
231 {
232 //It must be at least 15 seconds or we'll cancel the reboot request
233 timeout = 15000;
234 }
235
236 message
237 = "Region is restarting in " + ((int)(timeout / 1000)).ToString()
238 + " second(s). Please save what you are doing and log out.";
239 }
240 else
241 {
242 message = "Region is restarting in 30 second(s). Please save what you are doing and log out.";
243 } 227 }
244 228
229 message = "Region is restarting in {0}. Please save what you are doing and log out.";
230
231 bool notice = true;
245 if (requestData.ContainsKey("noticetype") 232 if (requestData.ContainsKey("noticetype")
246 && ((string)requestData["noticetype"] == "dialog")) 233 && ((string)requestData["noticetype"] == "dialog"))
247 { 234 {
248 m_application.SceneManager.ForEachScene( 235 notice = false;
249 delegate(Scene scene)
250 {
251 IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
252 if (dialogModule != null)
253 dialogModule.SendNotificationToUsersInRegion(UUID.Zero, "System", message);
254 });
255 }
256 else
257 {
258 if (!requestData.ContainsKey("noticetype")
259 || ((string)requestData["noticetype"] != "none"))
260 {
261 m_application.SceneManager.ForEachScene(
262 delegate(Scene scene)
263 {
264 IDialogModule dialogModule = scene.RequestModuleInterface<IDialogModule>();
265 if (dialogModule != null)
266 dialogModule.SendGeneralAlert(message);
267 });
268 }
269 } 236 }
270 237
271 responseData["rebooting"] = true; 238 responseData["rebooting"] = true;
239
240 IRestartModule restartModule = rebootedScene.RequestModuleInterface<IRestartModule>();
241 if (restartModule != null)
242 {
243 List<int> times = new List<int> { 30, 15 };
244
245 restartModule.ScheduleRestart(UUID.Zero, "Region will restart in {0}", times.ToArray(), notice);
246 responseData["success"] = true;
247 }
272 response.Value = responseData; 248 response.Value = responseData;
273 rebootedScene.Restart(timeout / 1000,false);
274 } 249 }
275 catch (Exception e) 250 catch (Exception e)
276 { 251 {