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authorMW2009-02-26 15:21:06 +0000
committerMW2009-02-26 15:21:06 +0000
commitde82bf9eb53cdd3be94b5a730b81c70d1e244b70 (patch)
tree82c00d621abfb853d7571e3889792704fa6424bf /OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs
parentAdd check in SceneManager to stop opensim.exe crashing if no regions/scenes w... (diff)
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Added a PostInitialise method to IApplicationPlugin, this allows us to do work in there knowing that all other ApplicationPlugins have been initialised by that time.
Moved the loadRegions code in LoadRegionsPlugin to the PostInitialise method.
Diffstat (limited to '')
-rw-r--r--OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs b/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs
index b4b5d5b..39bb88e 100644
--- a/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs
+++ b/OpenSim/ApplicationPlugins/ScriptEngine/ScriptEnginePlugin.cs
@@ -63,6 +63,10 @@ namespace OpenSim.ApplicationPlugins.ScriptEngine
63 //m_OpenSim.Shutdown(); 63 //m_OpenSim.Shutdown();
64 } 64 }
65 65
66 public void PostInitialise()
67 {
68 }
69
66 70
67 #region IApplicationPlugin stuff 71 #region IApplicationPlugin stuff
68 /// <summary> 72 /// <summary>